So this time I have come up with two ideas. Without further ado, here are the ideas:
New Troop, Sniper:
A troop with long range, but can shoot anything another troop sees. For example if a sniper is on the front of the beach and private Bullit is on the other side shooting the HQ, the snipers will fire at that HQ from the other side of the beach. I don't want to give any specific stats, just the general concept.
New Feature for Heros: Instant Ability:
An Instant Ability is an ability that is passive, levels up like a passive, but only works when the hero enters battle. This may require a small defensive buff to counteract, but could have massive potential for some fun play. I have even designed the current hero Instant Abilities (possible ones)
Brick: Enters the battlefield immortal and stays that way for a decent period of time.
Sparky: Gives you gunboat energy for deploying her
Kavan: Makes a clone kavan (looks like a revived troop) that heals and increases defense like the original
Bullit (my favorite): Bullit can be dropped anywhere on the field, when he lands he does damage to nearby buildings (like a Mega-Knight from CR if you happen to play it).
Thanks for reading and I'd appreciate all feedback possible.