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Author Topic: Idea for Sculptor  (Read 136 times)

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Offline DeepMindAlphaZero

Idea for Sculptor
« on: Jan 02, 2019, 06:56 PM »
Hello again,
I'll keep this short:


Idea: Make probability of getting better statues (including perfect ones) increase as sculptor and/or HQ are upgraded


Why:
-As many here already know, getting a perfect statue is insanely hard. The probability of any specific perfect statue (last time I checked) was 1.2% divided the number of statue types.
-Huge RNG means that some can grind for over 2 years without luck while luckier accounts can get their statue fast.
-Motivates play for upgrading what would make better statues more likely
-Allows for easier statue swapping (without being too subject to abuse since you need stones to keep making statues).


Thank you for reading,


What are your thoughts?


Re: Idea for Sculptor
« Reply #1 on: Jan 02, 2019, 09:09 PM »
I think this is a good idea as there is too much luck involved in statues.
I would make it a cost rather than an incremental constant increase in chance.
You could pay powder to increase your chance of getting a better grade of statue that you are building.
1️⃣👥💕🆕💥🏝 - RIP Brian Bolda

Offline DeepMindAlphaZero

Re: Idea for Sculptor
« Reply #2 on: Jan 02, 2019, 10:56 PM »
I think this is a good idea as there is too much luck involved in statues.
I would make it a cost rather than an incremental constant increase in chance.
You could pay powder to increase your chance of getting a better grade of statue that you are building.


Perhaps, I definitely understand your idea. Though it would be a pain to dump a bunch of PP into a statue to still get screwed with RNG. Perhaps another idea (which I feel helps with 2 issues) is having statues sold by the trader for diamonds instead of those 5 token offers you keep seeing. Maybe it could be a perfect guardian (random which one is offered) for 100 diamonds and a perfect masterpiece for 500-1000 diamonds.