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Author Topic: Idea for Sculptor  (Read 192 times)

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Offline DeepMindAlphaZero

Idea for Sculptor
« on: Jan 02, 2019, 06:56 PM »
Hello again,
I'll keep this short:


Idea: Make probability of getting better statues (including perfect ones) increase as sculptor and/or HQ are upgraded


Why:
-As many here already know, getting a perfect statue is insanely hard. The probability of any specific perfect statue (last time I checked) was 1.2% divided the number of statue types.
-Huge RNG means that some can grind for over 2 years without luck while luckier accounts can get their statue fast.
-Motivates play for upgrading what would make better statues more likely
-Allows for easier statue swapping (without being too subject to abuse since you need stones to keep making statues).


Thank you for reading,


What are your thoughts?


Offline Artist formerly known as Crows Nest

Re: Idea for Sculptor
« Reply #1 on: Jan 02, 2019, 09:09 PM »
I think this is a good idea as there is too much luck involved in statues.
I would make it a cost rather than an incremental constant increase in chance.
You could pay powder to increase your chance of getting a better grade of statue that you are building.
1️⃣👥💕🆕💥🏝

Offline DeepMindAlphaZero

Re: Idea for Sculptor
« Reply #2 on: Jan 02, 2019, 10:56 PM »
I think this is a good idea as there is too much luck involved in statues.
I would make it a cost rather than an incremental constant increase in chance.
You could pay powder to increase your chance of getting a better grade of statue that you are building.


Perhaps, I definitely understand your idea. Though it would be a pain to dump a bunch of PP into a statue to still get screwed with RNG. Perhaps another idea (which I feel helps with 2 issues) is having statues sold by the trader for diamonds instead of those 5 token offers you keep seeing. Maybe it could be a perfect guardian (random which one is offered) for 100 diamonds and a perfect masterpiece for 500-1000 diamonds.