Boom Beach Forum

Strategies & Guides => General => Topic started by: BB_SolidScorpion on Feb 01, 2016, 12:00 AM

Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_SolidScorpion on Feb 01, 2016, 12:00 AM
@Dragonofthewest credit for indirectly reminding me that I need to write this comprehensive guide once and for all, been thinking about writing one for quite a while.
 

 
Dragonofthewest's original post

 
http://forum.supercell.net/showthread.php/1012945-Super-Turtling-Unopposed-Progression

 
  Picture of my current base
 

 
 
  Overview
 
 
The purpose of playing in this style is, to put it in a simple way, avoid matchmaking altogether. This means that the only bases that you will be raiding resources from are NPC bases and Dr. T. That being said, social interaction is still a part of this playstyle, such as Task Force Operations and limited Resource Base wars.
 
  Target Audience
 
This playstyle is recommended for
  - Someone who is late into or maxed out his/her main and would like to start a new account
  - Someone who is careful with his/her fingers
  - Someone who prefers things slow and steady
  - Someone who doesn't care about achievements too much
  This playstyle is not recommended for
  - Someone who is new to Boom Beach
  - Someone who tends to misclick
  - Someone who wants to progress faster
  - Someone who wants to make a run for the leaderboards
  - Someone who wants to complete all achievements
 
  Advantages vs. Disadvantages
 
 
Advantages
  - Never be raided by other players
  - Only need to focus on offense (unless you want to defend against Hammerman)
  Disadvantages
  - Might not progress as fast due to lack of rich loot mercenary bases
  - No access to Colonel Gearheart
  - Cannot fully experience Boom Beach in general, on a side note if you have another account it won't be an issue
 
  Importance of radar and unlocking archipelago the right way
 

  THIS SECTION IS VERY VERY IMPORTANT, PAY EXTREMELY CLOSE ATTENTION TO THIS SECION! In order to stay out of the matchmaking pool, you must not explore any parts of the archipelago that contain mercenary bases. The way to determine whether a region has mercenary bases is by exploring them under airplane mode or without internet connection. If the region is unlocked anyways, it is a valid region. If the loading radar icon pops up, chances are the region has mercenary bases. WITH THAT BEING SAID, THERE ARE EXCEPTIONS. Certain player owned resource bases are okay to be opened under internet connection. Unlocking resource bases will not put you in the matchmaking pool. That being said, other players can still take over your resource base, that is a part of the social interactions you have with others. If you did it right you should have 3 low production wood bases and 2 low production stone bases.
 
  Important archipelago moments
  - Lvl 10 Lt. Hammerman base for Tropical Dr. T
  - Level 8 radar to unlock Lvl 20 Lt. Hammerman base for Volcano Dr. T
  - Level 15 radar to unlock 2nd diving spot (volcano)
  - Level 16 radar to unlock the one and only ice island
  - Level 17-20 radar does not unlock further regions
 
 
Here is the full map you get as a result.
 
 
  Bigger version from another player
 
 
 
  Here is where caution comes in handy. If you accidentally unlocked a region with mercenary bases, you will be put in the matchmaking pool and there is no turning back, so be careful, especially when collecting diamond chests that are near the borders! Unless you want to unlock certain mercenary bases on purpose, more on that later.
 
  Statues and Power Stones
 
 
Green MPs- No , you don't have that much production rate to begin with.
  Blue MPs - Optional, depends on whether you want to focus more on Dr. T (resources) or Hammerman (Prototype Modules)
  Red MPs - TD and TH MPs must haves
  Purple MPs - GBE, RR, and PSC MPs must haves
  Guardians - Mix match between red, purple, and blue depending on your playstyle.
 
  Dark stones can come from Dr. T, but the red ones are relatively hard to come by, since there are so few volcano island NPC bases unlocked. Always choose purple/red powerstones from daily reward (order goes something like magma stone -> dark stone -> diamonds/life stone/ice stone -> resource)
 
 
  Troop Composition
 
 
Anything goes to be honest. However, if you are someone who likes no casualty raids, T-Med for the win.
 
 
Building Upgrade Order
 

  Upgrade HQ the moment it is possible.
  Unless you are looking forward to defending a couple extra Hammerman stages, focus on offensive support buildings first and try to keep Gunboat, Armory, Sculptor, Landing Crafts maxed out for your HQ level. As for armory upgrades, try to keep your troop composition of choice and gunboat abilities maxed out for your HQ level as well. That being said, I'm not telling you to neglect defense altogether, mainly because what eventually happens is you won't have enough xp to go to the next HQ level. Unless you want to show off, build your defenses up too.
 
  Resource Bases
 
 
You will only have 5 low production bases, 3 wood and 2 stone. Players may fight with you over them but eventually they stop as you get stronger. Minimal social interaction on this part.
 
 
Task Force and Operation Reward
 
  Your main source of social interaction within this playstyle. Since you primarily focus on offense, most TFs will be more than happy to accept you. NPCs and Dr. T give quite a bit of intel as they add up (I'm able to maintain at around 40-50 intel weekly). However, this ceases to be effective if you want to be in one of those top ranked TFs, since they can require you to net up to 100+ intel per week, in which a huge part comes from defenses against players. Choose your OP reward depending on which resource you lack.
 
  VP Leaderboard
 
 
Making a run for the leaderboards in this playstyle is impossible, at least according to Boom Beach wiki. The wiki states that there is a maximum of 200 extra VPs you can gain from NPC bases. Counting two hammerman bases and resource bases, you will cease to gain further VPs when you are at around 250-300 VP range (Very rough estimate).
 
  Progression speed
 

  I see no distinct advantage in the speed of progression, in fact it might be slower. At first it may seem like a breeze, watching your resource flooding out of your storage. However, later on as upgrades become more expensive, you will slow down. Given that NPC bases don't give a lot of resources, it kind of evens out with going on a RR boost spree with mercenary bases full of rich loot.
 
  Achievements
 
 
You won't be able to complete all of them, since you won't be exploring lots of regions, getting raided by other players, or reaching over 600 VP.
 
  Transition to PvP
 
 
There are certain options for you once you decided to get out in the open and join the matchmaking pool.
  - Ultimate turtle: Max out your base, enter the matchmaking pool with ridiculously low VP, explore all regions with resource bases, conquer all of them, and become the ultimate turtle. @Woolybugger wink wink
  - Magma/Ice farm: Open regions that have volcano/ice islands underneath, good for working on your magma/ice statues.
  - VP reserve: Mainly for VP pushing, reserve bases underneath unexplored regions by not exploring them, and when you're just that close to your personal goal (leaderboards or a certain personal target), unlock the clouds and get that last few points in.
 
 
  Concluding remarks
 
  Pretty interesting playstyle if you want a different experience, hate getting raided, prefer things slow and steady, not looking at competitive play, and if you are extremely careful with your fingers.
 
  Will edit and update as needed, suggestions and feedback welcome
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_DragonoftheWest on Feb 01, 2016, 12:00 AM
Wow. That's amazing I had no idea that some have progressed so far using this play-style. I'm trying it on my secondary account as you've already seen in my original thread, but props to you for making it so far!
 
  Going to read the above wall of text now  
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_SolidScorpion on Feb 01, 2016, 12:00 AM
    
       
          
                        
                Quote Originally Posted by DragonoftheWest                 View Post              
             
Wow. That's amazing I had no idea that some have progressed so far using this play-style. I'm trying it on my secondary account as you've already seen in my original thread, but props to you for making it so far!
 
  Going to read the above wall of text now  
                  
    
 
The Chinese folks had this figured out a long long time ago back in the days when Dr. T only came on Wednesday and Saturday. They even have dedicated TFs to this play style. I've seen my fair share of maxed out players using this approach. It does take a long time to progress though, longer than if you had mercenaries bases to raid for huge amount of loot.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_DragonoftheWest on Feb 01, 2016, 12:00 AM
    
       
          
                        
                Quote Originally Posted by SolidScorpion                 View Post              
             
The Chinese folks had this figured out a long long time ago back in the days when Dr. T only came on Wednesday and Saturday. They even have dedicated TFs to this play style. I've seen my fair share of maxed out players using this approach. It does take a long time to progress though, longer than if you had mercenaries bases to raid for huge amount of loot.
                  
    
 
The more you know ... :eek:
  And that's true, it does take a long time to progress, but you need not worry about being raided at all, it takes all the anxiety away of having too much resources on hand.
 
  By the way, do you happen to have a higher resolution map/image of all the relevant unlocked clouds? Thanks in advance.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_facescraper on Feb 01, 2016, 12:00 AM
Amazing...
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_SolidScorpion on Feb 01, 2016, 12:00 AM
    
       
          
                        
                Quote Originally Posted by DragonoftheWest                 View Post              
             
The more you know ... :eek:
  And that's true, it does take a long time to progress, but you need not worry about being raided at all, it takes all the anxiety away of having too much resources on hand.
 
  By the way, do you happen to have a higher resolution map/image of all the relevant unlocked clouds? Thanks in advance.
                  
    
 
Here's a bigger version from another player.
 
 
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_DragonoftheWest on Feb 02, 2016, 12:00 AM
    
       
          
                        
                Quote Originally Posted by SolidScorpion                 View Post              
             
Here's a bigger version from another player.
 
 
                  
    
 
Amazing. Thanks
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_CuteBoboi on Feb 02, 2016, 12:00 AM
Fantastic, I'm going to turtle it out in my 2nd account
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_boom13 on Feb 02, 2016, 12:00 AM
Uhm, sorry to interfere but since I have been a turtle for the past 14 months I know how hard it was without owning higher lvl RBs.
 
  Have you calculated how long it would take you to gain 3,9mil resources of each for lvl 8 Sculptor...or 3,6 mil for each LC lvl 20????  It took me 11 days for each LC from lvl 17 to lvl 20 with owning all 42 RB and boosted max RP statue plus clearing 6-7 lvl of each Terror.
 
  And what is your source for fragments/shards/crystals? Only VP boat? You will have no deep sub dives...
 
  I did my last LC yesterday and went from 268 to 297 VP and beached my HQ...only got attacked once since and the attacker lost half his army from the defences behind the HQ :-)
 
  There is no need to keep that low VP...I believe it is better to go and unlock all RBs and farm faster...you can still be under 200 VPs and be untouchable.
 
  Just my 2 cents.
 
  Happy booming
 
  Regards
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_SolidScorpion on Feb 02, 2016, 12:00 AM
    
       
          
                        
                Quote Originally Posted by boom13                 View Post              
             
Uhm, sorry to interfere but since I have been a turtle for the past 14 months I know how hard it was without owning higher lvl RBs.
 
  Have you calculated how long it would take you to gain 3,9mil resources of each for lvl 8 Sculptor...or 3,6 mil for each LC lvl 20????  It took me 11 days for each LC from lvl 17 to lvl 20 with owning all 42 RB and boosted max RP statue plus clearing 6-7 lvl of each Terror.
 
  And what is your source for fragments/shards/crystals? Only VP boat? You will have no deep sub dives...
 
  I did my last LC yesterday and went from 268 to 297 VP and beached my HQ...only got attacked once since and the attacker lost half his army from the defences behind the HQ :-)
 
  There is no need to keep that low VP...I believe it is better to go and unlock all RBs and farm faster...you can still be under 200 VPs and be untouchable.
 
  Just my 2 cents.
 
  Happy booming
 
  Regards
                  
    
 

  Agreed, this playstyle will most likely result in slower development compared to having mercenary base regions unlocked, since higher level resource base regions have complimentary mercenary bases which puts you in the matchmaking pool. With that being said, you will never get raided with this playstyle due to not getting included in the matchmaking pool, so you could gain some resource each day and sleep tight knowing your resources won't get stolen. If I have to really compare it would be around the same rate as if you went hyper turtle and only relied on green MPs and resource production with most of the resource bases under your possession.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_boom13 on Feb 02, 2016, 12:00 AM
    
       
          
                        
                Quote Originally Posted by SolidScorpion                 View Post              
             
Agreed, this playstyle will most likely result in slower development compared to having mercenary base regions unlocked, since higher level resource base regions have complimentary mercenary bases which puts you in the matchmaking pool. With that being said, you will never get raided with this playstyle due to not getting included in the matchmaking pool, so you could gain some resource each day and sleep tight knowing your resources won't get stolen. If I have to really compare it would be around the same rate as if you went hyper turtle and only relied on green MPs and resource production with most of the resource bases under your possession.
                  
    
 
Hmm...I got raided 3 or 4 times in total since last January.....I think that is quite good for someone to sleep tight.
 
  I don't think you can progress as fast as you think but its your choice.
 
  Good luck and keep us updated :-)
 
  Regards
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_Spoony42 on Feb 13, 2016, 12:00 AM
I decided to try this strategy with an alternate account. Currently my map looks like this:
 
  --> Radar Lvl 6
 
  So far everything works fine. Means no attacks on my base until now.
 
  But I have one question regarding the following statement:
 
    
       
          
                        
                Quote Originally Posted by SolidScorpion                 View Post              
             
...The way to determine whether a region has mercenary bases is by exploring them under airplane mode or without internet connection. If the region is unlocked anyways, it is a valid region. If the loading radar icon pops up, chances are the region has mercenary bases....
                  
    
 
On none of my devices (iOS and Android) Boom Beach works in an offline or airplane mode. I always get an connection error and can't access the map. Is there any workaround?
 
  So far I used the screenshot with the full map in the first post. In addition I check the radar guide from DragonoftheWest http://forum.supercell.net/showthrea...=1#post6543176
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_SolidBladez on Feb 13, 2016, 12:00 AM
    
       
          
                        
                Quote Originally Posted by Spoony42                 View Post              
             
On none of my devices (iOS and Android) Boom Beach works in an offline or airplane mode. I always get an connection error and can't access the map. Is there any workaround?
 
  So far I used the screenshot with the full map in the first post. In addition I check the radar guide from DragonoftheWest http://forum.supercell.net/showthrea...=1#post6543176
                  
    
 
Yeah I remember I couldn't do the airplane mode trick on either of my Nexus devices but was able to get it to work on my Samsung Galaxy S6.
 
  Just made a fourth account using this single-player guide.  About to upgrade to HQ7.  I'm amazed at how many +2VP I'm getting from NPC bases.  
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_DragonoftheWest on Feb 14, 2016, 12:00 AM
    
       
          
                        
                Quote Originally Posted by Spoony42                 View Post              
             
I decided to try this strategy with an alternate account. Currently my map looks like this:
 
  --> Radar Lvl 6
 
  So far everything works fine. Means no attacks on my base until now.
 
  But I have one question regarding the following statement:
 
 
  On none of my devices (iOS and Android) Boom Beach works in an offline or airplane mode. I always get an connection error and can't access the map. Is there any workaround?
 
  So far I used the screenshot with the full map in the first post. In addition I check the radar guide from DragonoftheWest http://forum.supercell.net/showthrea...=1#post6543176
                  
    
 
I'm not sure of how much help is the radar guide, but here's a far more convenient full map of the archipelago with all the clouds to avoid:
 
 
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_Spoony42 on Feb 14, 2016, 12:00 AM
    
       
          
                        
                Quote Originally Posted by SolidScorpion                 View Post              
             

  This playstyle is not recommended for
  - Someone who is new to Boom Beach
  - Someone who tends to misclick
  - Someone who wants to progress faster
  - Someone who wants to make a run for the leaderboards
  - Someone who wants to complete all achievements
 
                  
    
 
DAMM. Seems like this is no strategy for me. I accidentally opened an area with a mercenary base. It took approx. 5 minutes to get raided afterwards. Gotta switch to a low VP offense strategy.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_Jimmyc999 on Feb 21, 2016, 12:00 AM
I have tried this with my second account but I am unable to unlock the clouds over the stone resource bases despite my radar being level 9 - according to wiki, it should be unlocked at radar 6.
 
  The in game help offers this explanation:
  Note: if you have many unlocked clouds and decide to upgrade your Radar even further, not all clouds at that level will become available. You must then unlock other available clouds for the newer ones to appear.
 
  Clearly, I do not want to open the available clouds as that is the whole point.
  Do I need to keep upgrading my radar further to unlock these clouds?
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_CuteBoboi on Feb 23, 2016, 12:00 AM
    
       
          
                        
                Quote Originally Posted by Jimmyc999                 View Post              
             
I have tried this with my second account but I am unable to unlock the clouds over the stone resource bases despite my radar being level 9 - according to wiki, it should be unlocked at radar 6.
 
  The in game help offers this explanation:
  Note: if you have many unlocked clouds and decide to upgrade your Radar even further, not all clouds at that level will become available. You must then unlock other available clouds for the newer ones to appear.
 
  Clearly, I do not want to open the available clouds as that is the whole point.
  Do I need to keep upgrading my radar further to unlock these clouds?
                  
    
 
Just follow the print-screen map to unlock any area that is not unlock yet. Then, go back to base or do an attack or reload the game. Sometimes it may show additional area to unlock after that.
  Happened to me twice so far.
 
  Also, some areas like bottom and bottom left doesn't get unlock yet for me. But the top side portion is mostly unlock.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_SolidBladez on Feb 24, 2016, 12:00 AM
One nice side effect I've noticed with the account I started a few weeks ago is that I'm pulling in a ton of Intel.  Currently getting anywhere from 40-50 per week.  About to upgrade to HQ10.  
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_facescraper on Feb 24, 2016, 12:00 AM
    
       
          
                        
                Quote Originally Posted by SolidBladez                 View Post              
             
One nice side effect I've noticed with the account I started a few weeks ago is that I'm pulling in a ton of Intel.  Currently getting anywhere from 40-50 per week.  About to upgrade to HQ10.  
                  
    
 
Yeah same. I started a new account and I have a lot of intel also. I find gathering resources to be an issue though as the npc bases don't offer a lot but it is nice not being attacked I have to say.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_rufusmckain on Mar 01, 2016, 12:00 AM
Does anyone know at what radar levels the three wood and two stone resource bases will appear?  The included map shows where they will be, I'm just curious as to whether or not I should bump my economy buildings or radar at the moment.  It seems like there is a huge lull in areas that can be opened between radar 8 (Dr. T Volcano) and radar 15 (2nd diving location).
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_DrRober on Mar 06, 2016, 12:00 AM
I started a new account in my old smartphone. So this seems perfect to play a little once a day. I think I'll upgrade warriors and zookas and when ready I'll secretly join my current TF.
 
 
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_Flowers on Mar 06, 2016, 12:00 AM
Loving this,,started Monday and I am already almost a HQ5.  Is that a decent pace...how are the rest of you doing?
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_DrRober on Mar 07, 2016, 12:00 AM
    
       
          
                        
                Quote Originally Posted by Flowers                 View Post              
             
how are the rest of you doing?
                  
    
 
I'll try to upgrade tomorrow to HQ5.
 
  You just have to look to the map of clouds to avoid... because the game ask if you want to spend the gold before opening (so you must misclick 2 times)
 
 
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_Flowers on Mar 07, 2016, 12:00 AM
I will start my HQ to 5 this afternoon.  I am following the map closely to avoid misclicking.  Dr.Rober keep us updated on your progress..have fun!
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_DragonoftheWest on Mar 08, 2016, 12:00 AM
...........................
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_SolidScorpion on Mar 08, 2016, 12:00 AM
Maxing out my last LC for HQ 20, roughly a month slower than a fully offense oriented regular F2P player. Defenses are upgraded to keep workers going and to get enough XPs to reach level requirement for HQ. Thus, soon will begin the long defense grind before HQ 21.
 
 
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_DrRober on Mar 08, 2016, 12:00 AM
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_DragonoftheWest on Mar 08, 2016, 12:00 AM
    
       
          
                        
                Quote Originally Posted by SolidScorpion                 View Post              
             
Maxing out my last LC for HQ 20, roughly a month slower than a fully offense oriented regular F2P player. Defenses are upgraded to keep workers going and to get enough XPs to reach level requirement for HQ. Thus, soon will begin the long defense grind before HQ 21.
 
 
                  
    
 
Very nice  What are your main sources of Iron? Do you boost your RR statue? How hard is it overall to obtain at your HQ/EXP level. Thanks.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_rufusmckain on Mar 09, 2016, 12:00 AM
Been loving this strategy.  I've made it up to lvl 24, HQ about to upgrade to 11.  It's been about a month and a half.  Two other TF-mates have started second accounts running this strategy.  I haven't been pushing HQ upgrades until I max out everything on the base, just because I like having all my offense and resource production/storage maxed before heading forward.  And it's awesome to just have the fewest defenses possible even on the base.
 
  Quick question though: would going green be more beneficial for statues up to late 30s?  I am not really doing much in my TF on this account, besides sending all zookas when a hole has been made on the core.  I can get to Dr. T stage 4 consistently with 2 boats of heavies and 3 zookas.  No NPC bases even get kills if I pay attention and don't let my zookas walk over a minefield.  I currently have 3 green gaurdians and 2 dark RR gaurdians.  
 
  Is it worth it to switch to purple/red this early if I am not running into much opposition with the NPC bases that show up?
  I don't think a few more GBE or TH/TD will push me past Dr. T stage four consistently at this point.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_CuteBoboi on Mar 09, 2016, 12:00 AM
I'm at HQ11 XP26 running 5 statues:
  - MP green RP
  - MP green wood - still need a lot of wood, overflow stone and iron.
  - MP/Guardian purple GBE, RR and PSC
 
  Later may change to red statues and drop the green ones.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_SolidBladez on Mar 12, 2016, 12:00 AM
Just made it to XP27 and started my HQ upgrade to level 12.  I wish I had upgraded my radar past level 6 earlier cause Dr. T volcano and those additional bases are helping feed my upgrades.
 
 
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_DrRober on Mar 12, 2016, 12:00 AM
Noob question... it's better to wait beating hammerman 10 until HQ 7 (I'm between 5 and 6) so you can get the stone reward?
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_Jbeau3d on Mar 12, 2016, 12:00 AM
image.jpgBeen using a similar strategy but modified for maximum resource return. I own all resource bases and maxed out radar at LC 17. I was able to max offense in 9 months, including storages(except one last iron which is not needed for now), resources and I seriously can't remember when the last time I was raided. I avg 21k in all resources and was able to upgrade LC 19-20 in the same week.
 
  warriors, zooka and tanks maxed. Scorchers are level 7 soon to be 8. I have over 3 months in prototype parts and 100+pp. I clear DRT 7 consistently and gearheart if the resources have what I need. Crushing through defensive weapons now...
 
  I played with Wooleybugger and still am in his TF before he retired.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_Dahm on Mar 13, 2016, 12:00 AM
So, I opened a merc cloud this morning...haven't been raided yet.
 
  I have not attacked an npc or player base yet. I'll be attacking Npcs tomorrow with dr t and then checking to see if I get raided.
 
  I'm very curious if it's possible to open up all clouds and only be thrown into the matchmaking pool if you attack a player base.
 
  It's also possible that everyone sees my base as a whale and is waiting for dr t tommorow.
 
  Time will tell and I'll report back
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_facescraper on Mar 13, 2016, 12:00 AM
The only thing I find hard with this is gathering resources. With regular game you can hit a few players to make up loot for upgrades but this way is much, much slower. I only have red and purple statues on my island maybe that's an issue I don't know...
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_Dahm on Mar 13, 2016, 12:00 AM
    
       
          
                        
                Quote Originally Posted by facescraper                 View Post              
             
The only thing I find hard with this is gathering resources. With regular game you can hit a few players to make up loot for upgrades but this way is much, much slower. I only have red and purple statues on my island maybe that's an issue I don't know...
                  
    
 
Decent resource statues with maxed resource buildings does an incredible job, all the way to hq 13...perhaps further...you are constantly full.
 
  It takes awhile to start becoming a detrimental playstyle, but it can get you to a high hq level without any stress
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_DragonoftheWest on Mar 15, 2016, 12:00 AM
............................
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_CuteBoboi on Mar 16, 2016, 12:00 AM
    
       
          
                        
                Quote Originally Posted by DrRober                 View Post              
             
Noob question... it's better to wait beating hammerman 10 until HQ 7 (I'm between 5 and 6) so you can get the stone reward?
                  
    
 
Chicken or egg ?
 
  If you don't beat it, you miss out Dr.T tropical and volcano every 3 days, which gives good resources if you can beat at least level 1 and 2.
 
  If you beat it, you miss out few thousand (limited by your storage) of stones.
 
  In my case, I open both Hammerman 10 and 20 ASAP. The additional Gold & Wood from Dr. T makes the upgrade much faster, and it give stones as well.
 
  XP27 HQ12 now.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_Pangtastic on Mar 19, 2016, 12:00 AM
    
       
          
                        
                Quote Originally Posted by Flowers                 View Post              
             
Loving this,,started Monday and I am already almost a HQ5.  Is that a decent pace...how are the rest of you doing?
                  
    
 
I started my second account on Thursday afternoon and I should be upgrading to HQ6 this evening (Saturday).  With no PvP attacks, I will clear all NPC bases as soon as possible to get more to respawn so the builder has been working constantly.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_Deathmetal202 on Mar 21, 2016, 12:00 AM
    
       
          
                        
                Quote Originally Posted by Jbeau3d                 View Post              
             
image.jpgBeen using a similar strategy but modified for maximum resource return. I own all resource bases and maxed out radar at LC 17. I was able to max offense in 9 months, including storages(except one last iron which is not needed for now), resources and I seriously can't remember when the last time I was raided. I avg 21k in all resources and was able to upgrade LC 19-20 in the same week.
 
  warriors, zooka and tanks maxed. Scorchers are level 7 soon to be 8. I have over 3 months in prototype parts and 100+pp. I clear DRT 7 consistently and gearheart if the resources have what I need. Crushing through defensive weapons now...
 
  I played with Wooleybugger and still am in his TF before he retired.
                  
    
 
Hi Jbeau3d,
 
  Could you please share your modified strategy? Looking at your base, it's amazing VP at that lvl...How did you get that low VP?
 
  Thanks
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_DrRober on Mar 22, 2016, 12:00 AM
I did my first solo (then of some unnecesary sabotage) at Milk Run's Legion with 17 zooka level 3
 
 
 
 
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_forceorduriere on May 24, 2016, 01:00 AM
Amazing strategy.. Could you also update your present map to know which cloud is to be revealed ?
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_ThomP on Jun 23, 2016, 01:00 AM
I am having the problem previously described with map regions not becoming available. I have radar level 7 but the last two upgrades have only revealed a single useable region.
 
  Have Supercell changed the logic?
 
  At what level should the Lt Hammerman lvl20 and the stone ressource base be available?
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_CuteBoboi on Jun 23, 2016, 01:00 AM
    
       
          
                        
                Quote Originally Posted by ThomP                 View Post              
             
I am having the problem previously described with map regions not becoming available. I have radar level 7 but the last two upgrades have only revealed a single useable region.
 
  Have Supercell changed the logic?
 
  At what level should the Lt Hammerman lvl20 and the stone ressource base be available?
                  
    
 
I think no change. XP15-20 range has a gap of idleness. Only 3x wood RB and pretty dull. Not much map opening, except Hammerman 20 is the biggest star-opening in early xp10's. Just keep grind the upgrades and XP.
 
  Hammerman 20 (after 10) is quite early at radar level 5-7 (around HQ7-8 ?). It's quite close to after Hammerman 10, maybe 2 radar/HQ levels higher.
 
  My turtle at XP20, HQ9, radar 9, still not yet unlock the cloud for the stone RB at bottom (but have open hammer 10 & 20). Once this is done, the idle map journey is even longer as my other account at XP37, HQ16, radar 14 can't even open the cloud for 2nd stone RB at left-side.
 
  So, be patient
 
  Check out the link in first post:
  http://forum.supercell.net/showthrea...ed-Progression
 
 
    
       
          
                        Important archipelago moments:
 
 
  • Lvl 10 Lt. Hammerman base for Tropical Dr. T
  • Level 8 Radar to unlock Lvl 20 Lt. Hammerman base for Volcano Dr. T
  • Level 15 Radar to unlock 2nd diving spot (volcano)
  • Level 16 Radar to unlock the one and only ice island
  • Level 17-20 Radar does not unlock any further regions
                  
    
 
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_duranta on Jun 23, 2016, 01:00 AM
That's what i was looking for !
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_ThomP on Jun 23, 2016, 01:00 AM
    
       
          
                        
                Quote Originally Posted by CuteBoboi                 View Post              
             
I think no change. XP15-20 range has a gap of idleness. Only 3x wood RB and pretty dull. Not much map opening, except Hammerman 20 is the biggest star-opening in early xp10's. Just keep grind the upgrades and XP.
 
  Hammerman 20 (after 10) is quite early at radar level 5-7 (around HQ7-8 ?). It's quite close to after Hammerman 10, maybe 2 radar/HQ levels higher.
 
  My turtle at XP20, HQ9, radar 9, still not yet unlock the cloud for the stone RB at bottom (but have open hammer 10 & 20). Once this is done, the idle map journey is even longer as my other account at XP37, HQ16, radar 14 can't even open the cloud for 2nd stone RB at left-side.
 
  So, be patient
 
  Check out the link in first post:
  http://forum.supercell.net/showthrea...ed-Progression
                  
    
 
thanks missed the "lvl 8 radar" in the list!
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_CuteBoboi on Jul 08, 2016, 01:00 AM
Just to add info on my earlier post above (perhaps into first post or the link).
 
  Check out the link in first post:
  http://forum.supercell.net/showthrea...ed-Progression
 
 
    
       
          
                        Important archipelago moments:
 
 
  • Lvl 10 Lt. Hammerman base for Tropical Dr. T
  • Level 8 Radar to unlock Lvl 20 Lt. Hammerman base for Volcano Dr. T
  • Level 15 Radar to unlock 2nd diving spot (volcano)
  • Level 16 Radar to unlock the one and only ice island
  • Level 17-20 Radar does not unlock any further regions
                  
    
 
Regarding the above statement, turtles need Radar level 15 to unlock 2nd diving spot (volcano) at the far right. At the same time, this will unlock the left-most stone RB (2nd stone RB).
  I forgot to screen capture though, the cost is cheap at 30k+ & 70k+ gold.
  XP39, HQ16, Radar L15
 
  Following the steps, the last map area still unlock is north-west of Dr.T volcano spot (ice base), as per the quote above.
 
  Edit: added pictures. Hope this is informative enough.
 
  When you get radar 15, first need to unlock 34k gold at right side. Notice the left side is not available.
 
 
  Once unlock, the left side is available for 70k gold.
 
 
  Once unlock, 2nd stone resource base
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_turkeyDude on Jul 14, 2016, 01:00 AM
    
       
          
                        
                Quote Originally Posted by SolidBladez                 View Post              
             
Just made it to XP27 and started my HQ upgrade to level 12.  I wish I had upgraded my radar past level 6 earlier cause Dr. T volcano and those additional bases are helping feed my upgrades.
  Account #1: XP 57 - VP 760 - HQ 22 (TD 31+13 / TH 31+14 / GBE 39+17+17+17 / RR 49 / PSC 66)
  Account #2: XP 47 - VP 410 - HQ 19 (TD 23+13 / TH 25+12 / GBE 33+17+14 / RR 43+20)
  Account #3: XP 45 - VP 365 - HQ 18 (TD 31+12 / TH 29 / GBE 34+16+15 / RR 48+19 / PSC 74)
  Account #4: XP 34 - VP 170 - HQ 14 (TD 9 / TH 13 / GBE 36 / RR 13+17 / RP 21 / GP 29)
 
                  
    
 
My question is....you have two accounts with PSC statue and two without. Do you see a benefit having that PSC?
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_turkeyDude on Jul 14, 2016, 01:00 AM
What does your map look like? Can you post a pic?
 
  Thanks
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_CuteBoboi on Nov 11, 2016, 12:00 AM
The latest update, Hammerman II Imitation Game, will require open additional cloud and unlock Hammerman at the volcano island. I guess won't be possible right now for single-player-mode.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_Starfire512 on Nov 11, 2016, 12:00 AM
Many months ago, my turtle account accidentally opened a player base (was clicking around too fast).  However, I refused to attack other than Dr T and operations.  After a while and built a few guns (2 booms, 1 rocket), I stopped getting attacked.  To specify, zero attacks in 3 months (HQ now 16).  Victory points were 47.  
 
  Today, I opened enough sectors to see where the new Imitation Game content goes.  Victory Points are now 64 after defeating Hammerman level 30 and gaining some new resource bases.  I now have 5 wood bases and 3 stone bases.  I'll try to keep you folks inform of my progress and whether waves of attacks occur.
 
  First Day:  Zero Attacks
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_reneHiguita on Dec 01, 2016, 12:00 AM
    
       
          
                        
                Quote Originally Posted by Starfire512                 View Post              
             
Today, I opened enough sectors to see where the new Imitation Game content goes.
                  
    
 
Did you check how many pvp bases you had to unlock before that new event became accessible? I'm guessing many, but well... It gives off so much loot that choosing unopposed progression now is really slower than regular full-attack.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_Bicji on Dec 08, 2016, 12:00 AM
Anyone wanna create a single player task force? or is in one?  Do tell
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_DrRober on Dec 08, 2016, 12:00 AM
Imitation game is near second diving spot. I also accidentally unlock one player base. Then I unlocked a second (a volcano one). Attacking the player bases, I only get attacked 1 time a day. XP 36, HQ 15 and vp 180.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_CuteBoboi on Dec 15, 2016, 12:00 AM
    
       
          
                        
                Quote Originally Posted by Bicji                 View Post              
             
Anyone wanna create a single player task force? or is in one?  Do tell
                  
    
 
I already have a 5 man TF for 11+ months already all turtles, currently doing Pencilneck, with mostly XP35-45.
  This is a faster way to earn more loot with the OP Boat resource.
 
  Things start to slow down, need to collect resource over several days for each upgrade.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_starlord77 on Mar 23, 2017, 12:00 AM
Since the Update this is the only playstyle i can truly say i'm enjoying still just started my HQ 19 exp 47
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_MuddyGrimes on Apr 13, 2017, 01:00 AM
With the trader now this style seems even better.  Resources are overflowing
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_wi1son on Apr 14, 2017, 01:00 AM
    
       
          
                        
                Quote Originally Posted by MuddyGrimes                 View Post              
             
With the trader now this style seems even better.  Resources are overflowing
                  
    
 
Still need some luck to get the 8 tokens. Production is still the most important source for me. I have a line of green MPs providing 50%+ each.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_TheNautilus on May 01, 2017, 01:00 AM
I have one green AR MP and four are RR statues.  The Dr. T's and NPC's benefit nicely from the RR statues.  Currently HQ 17/XP 42 and VP 180 on that account.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_starlord77 on Jun 13, 2017, 01:00 AM
Just 5 days shy of 11 months i've finally hit HQ 20 on my single player mode probably would have been slightly quicker if i'd upgraded my shorter defences and economy but i've done all my boats to max and my big defences like RL's and BC's.
 
  As i run 3 other accounts i'll be sticking with single player on this 1 just can't seem to get past 218 vp.
 
  Just need better statues currently running RR 48,19,19 GBE 35,17,17 TD 26,11 TH 22.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_wostir on Jun 13, 2017, 01:00 AM
    
       
          
                        Important archipelago moments
  - Lvl 10 Lt. Hammerman base for Tropical Dr. T
  - Level 8 radar to unlock Lvl 20 Lt. Hammerman base for Volcano Dr. T
  - Level 15 radar to unlock 2nd diving spot (volcano)
  - Level 16 radar to unlock the one and only ice island
  - Level 17-20 radar does not unlock further regions                   
    
 
I've dipped in|out of this thread a few times to see what it is all about.  And this does interest me as an alternative account option, but not one I've considered doing (yet).  I run 5 accounts today, two started 01-May-17, and have had others that I've tried different things on, reached goals or abandoned for better ideas.  I'm confident that I'm taking my current set of 5 to their own end point as each one runs different rules and statues [aiming for HQ 22, 20, 16, 16, 16].
 
  I have some questions for you single player mode specialist
  Q1] as per the above list, does that mean you DO NOT unlock HQ15/WarFactory [unlocking EverSpark]
  Q2] do you unlock Hammerman 25 (?) which will unlock the new third Hero [Warrior|Medic thing]
  Q3] do you stop at Radar 17 then?
  Q4] what does your Radar show when you click the timer, mine will give me two set of percentages [players|NPC]
  Q5] do many of you convert once maxed out and clear the clouds, and if yes, do you then leave the PvPs alone or do you hit them?
  Q6] do you join a task force
 
  Surprizing to see you only get one Ice Island and so few RBs (in the main first post) and so few dive spots.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_starlord77 on Jun 13, 2017, 01:00 AM
    
       
          
                        
                Quote Originally Posted by wostir                 View Post              
             

 
 
I've dipped in|out of this thread a few times to see what it is all about.  And this does interest me as an alternative account option, but not one I've considered doing (yet).  I run 5 accounts today, two started 01-May-17, and have had others that I've tried different things on, reached goals or abandoned for better ideas.  I'm confident that I'm taking my current set of 5 to their own end point as each one runs different rules and statues [aiming for HQ 22, 20, 16, 16, 16].
 
  I have some questions for you single player mode specialist
  Q1] as per the above list, does that mean you DO NOT unlock HQ15/WarFactory [unlocking EverSpark]
  Q2] do you unlock Hammerman 25 (?) which will unlock the new third Hero [Warrior|Medic thing]
  Q3] do you stop at Radar 17 then?
  Q4] what does your Radar show when you click the timer, mine will give me two set of percentages [players|NPC]
  Q5] do many of you convert once maxed out and clear the clouds, and if yes, do you then leave the PvPs alone or do you hit them?
  Q6] do you join a task force
 
  Surprizing to see you only get one Ice Island and so few RBs (in the main first post) and so few dive spots.
                  
    
 

  A1] No war factory/everspark.
  A2] No hammerman 25 so no 3rd hero.
  A3] I stopped at radar 16.
  A4] Still get both percentages but only npc's spawn but rarely get more than 5 spawn.
  A5] I have no idea yet personally.
  A6] Mine is in a TF and OP boat is usually diamonds as don't need the resources.
 
  As for Ice bases who cares about ice you never get attacked and you still get plenty of ice shards/frags from daily chest , sub and the 1 base
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_Mysticanon on Jun 14, 2017, 01:00 AM
I have a couple accounts running this setup. One is on the way to HQ 19, one is HQ 17, the others are recently created, but HQ 10/11. The trader was a jaw dropping fast resource filler for the new accounts.
 
  A1&2) No war factory/Everspark, no Imitation Game, no Kavan/tribe sections
 
  A3) Stopped at radar 16, while under these clouds
 
  A4) Two percentages, but only NPCs spawn, and max of about 5. Some accounts consistently have better respawns then others.
 
  A5) Can't imagine why I wouldn't convert and come out of the clouds, eventually. Even if just to be a resource source for other players, and for more intel. Probably no PVP, at least while sorting out defenses. Depends. HQ19, and HQ17 accounts are having serious envy, especially Sparky for OPs, and will likely convert before a reasonable amount of defenses are even built. Much less upgraded.
  HQ10/11 could care less, they couldn't get Sparky even if they revealed all available. Their contribution to a TF is mostly intel anyway, for now. Kavan will be their sore point, probably. Depends on his ability to follow flairs/keep up/not be a medic killer. They might convert early.
 
  A6) All are in TFs, but casual ones. Some are able to consistently bring in more intel than others, because of reasons unknown/RNG, but that depends on those handful of NPC respawns. All run red/purple statues only. All only select statue material from either daily boat. None have full sets of perfect statues.
  Troops/troop levels, crafts, gunboat/gunboat abilities, are maxed for HQ, but obviously lacking access to Sparky. Also, Kavan. Not sure how much an OP factor he is yet. Sometimes you just don't bother deploying Brick in an OP (depending on needed troop config at the time) because she's such a medic killer.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_wostir on Jun 14, 2017, 01:00 AM
Cool.  
 
  As for A5 - yes, I can see options when opening up.  Do you uncover more NPCs?  If yes then they will be level 5, 10, 15, lots of silly easy ones.  Be interesting to know what level the Player bases are?  Are they matched the moment the cloud is cleared, so they match to your VP today?  Or did they populate under the clouds when you did that Radar upgrade?
 
  My ultimate aim with my #1 account on the day that I max out is to beach.  I am at HQ22, XP57, so still a looooooong way to go.  I will beach it as I have no interest in leaderboards.  I'm low VP, 445 today.  I will probably pop up to 600 for that acheivement but then I will stop hitting Player Bases.  My statues are near perfect and I hope they will be perfect masterpiece by the time I max.  I will then see how long it takes to get my VP super low with a permanently full store (from events, trader crates) and a beached HQ.  Honorable turtle finish I think.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_wi1son on Jun 14, 2017, 01:00 AM
I believe player bases are chosen only when you blow that cloud. Thus, they will be matched with your current vp.
 
 
    
       
          
                        
                Quote Originally Posted by wostir                 View Post              
             
Be interesting to know what level the Player bases are?  Are they matched the moment the cloud is cleared, so they match to your VP today?  Or did they populate under the clouds when you did that Radar upgrade?
                  
    
 
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_Mysticanon on Jun 14, 2017, 01:00 AM
On an account that previously did some waffle middle of the road thing, when Sparky and IG became available, that account started opening a ton of clouds. All PC and NPC bases were matched to that account at the level, VP, and HQ of opening them up. Which was really cool, because I hadn't seen the new matchmaking in effect before that point so clearly.
  However, some of the owners of the resource bases closer to home had also clearly been unopposed for some time. That was interesting. I guess I was matched up on those under the clouds somehow.
 
  I think unless my TFs stop playing that I will need to stay actively doing something after maxing. Some combo of PVP and looking like a resource whale, but gently shaving off a boatload or so for the intel, seems reasonable.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_wostir on Jun 14, 2017, 01:00 AM
I'm pretty sure NPCs just slowly get harder the more you get the more you clear.  I've given up on them on a few alt accounts before and then when I go pop one off another low level one appears later.  Like I'm XP40 and my NPCs are still sitting at level 20.  I kill one and the next one is another 20-21.  So I think you just work through a list from level 1 to 60.  Then they are all level 60s.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_Mysticanon on Jun 15, 2017, 01:00 AM
Ah, yes, if you are leaving them alone they do stay within a range of each other until you push them higher. I tend to push all the NPC bases up to 5-7 levels above me, or more, depending on their layouts. So, for me the new NPCs under clouds would be in the range of where I already pushed them. At or above my level. (We are talking about leveling accounts, vs maxed. Yes, NPCs right now don't go above 60, but hopefully that will change.)
 
   The layout or 'trick' to beating the NPC can mean I have some 10 levels above my level, but usually I push them to whatever level I can do without losing any troop. Sometimes that's even level to me, which is frustrating on the resources/stones.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_ProwlerGuy on Jun 16, 2017, 01:00 AM
I currently have two bases using this strategy. Both are HQ19, XL48
 
  A1]
Already answered.
  A2]
Already answered.
 
A3] I have maxed my radar for HQ, but only so it will be there when I exit single-player.
  A4] Already answered.
  A5] I had planned to keep one until HQ20, then come out. The other I had planned to keep all the way to XL65 before coming out. For me, the amount of time needed to upgrade LC has become too great. I am currently building defenses to take one out as soon as the defenses allow it, and the second one I will take out after I max HQ19 support buildings and get HQ20
  A6] Mine have been in a TF since HQ6. When you are 100% offensive, you can really punch above your weight in OPS, something that many TF's find valuable (the overall difficulty of an OP is based on the XP of the membership). Plus getting 30+ intel is easy, and is often enough for TF's that are not pushing, even those doing DE (as 50TF, of course).
 
  As for NPCs, I pushed them pretty hard, and it has been a long time since i have seen any lower than 60.
 
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_ProwlerGuy on Jun 17, 2017, 01:00 AM
    
       
          
                        
                Quote Originally Posted by starlord77                 View Post              
             
As i run 3 other accounts i'll be sticking with single player on this 1 just can't seem to get past 218 vp.
                  
    
 
There is a cap of 200 VP that can be gained from NPC. Once you have reached that, you will only get 1 VP per NPC. The other VP comes from the two Hammerman bases, plus those big crates you sometimes find under clouds. I've gotten to 224, but that seems to be about it for me.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_wostir on Jun 17, 2017, 01:00 AM
I hadn't realised the VP was quite that limited.  It makes sense since most NPCs are 1VP and every invasion is -1VP.  Looks like you don't get the full 200 extras (the NPCs that can give out 2VP instead of 1VP).  And of course, you don't get to see many Hammerman bases which are the +5VP specials.  Some balance made up from the newly discovered diamond chests.
 
  Q - Do you get the same frequency of diamond chests?  I've gotten into one of my abandoned accounts after 4-5 months and found just 4x Diamond Chests.  So, I'm guessing that is the max that will spawn before they need collecting.  I think I've only ever found 3 chests on my active accounts at one time, but I do get into them at least once a day.
 
  Be interested to know if anyone has run these two extremes at the same time on two accounts:
  - single player mode, as per this thread
  - just super duper low VP, only hitting NPCs, feeding off events, very low VP turtle
 
  I've had my #1 and #2 accounts be very low VP at times [low now but not super low] and the raid rate is extremely low, I can go days without a scout.  A week without a raid.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_starlord77 on Jun 17, 2017, 01:00 AM
    
       
          
                        
                Quote Originally Posted by wostir                 View Post              
             
I hadn't realised the VP was quite that limited.  It makes sense since most NPCs are 1VP and every invasion is -1VP.  Looks like you don't get the full 200 extras (the NPCs that can give out 2VP instead of 1VP).  And of course, you don't get to see many Hammerman bases which are the +5VP specials.  Some balance made up from the newly discovered diamond chests.
 
  Q - Do you get the same frequency of diamond chests?  I've gotten into one of my abandoned accounts after 4-5 months and found just 4x Diamond Chests.  So, I'm guessing that is the max that will spawn before they need collecting.  I think I've only ever found 3 chests on my active accounts at one time, but I do get into them at least once a day.
 
  Be interested to know if anyone has run these two extremes at the same time on two accounts:
  - single player mode, as per this thread
  - just super duper low VP, only hitting NPCs, feeding off events, very low VP turtle
 
  I've had my #1 and #2 accounts be very low VP at times [low now but not super low] and the raid rate is extremely low, I can go days without a scout.  A week without a raid.
                  
    
 
Yes you still get the 3 chest spawns they are just always in the same spots
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_Mysticanon on Jun 17, 2017, 01:00 AM
No idea about the diamond chest spawns, all mine get attention at least once a day. Seems to be same frequency of chests and diamonds across all accounts.
 
  Have two accounts running together pretty much as you described. Started on the same day. The partner to my newly HQ19 single player, is a newly HQ18 very peaceful turtle. VP 253, but I only have that account at the matching radar of 16. Which seems to be a problem as my radar says "You must destroy 36 enemy bases to get new invasions". That account is out of NPCs, other than 2 Hammerman HQs, and the last one of those (had three) didn't count.
 
  VP was easier to get on the turtle, my HQ19 single player is still struggling to maintain at least 170 VP every 24hrs (for two intel per boat).
 
  The turtle has been attacked all of seven times in the last year, raided zero. I do use a survey app that pays me in store credit. So I have bought and used about 5k extra diamonds to get that account's defense midrange, back around HQ15?, during a crab event. Mostly speed ups then, because I figured it would get raided, and wanted intel/diamonds. Didn't happen.
 
  Both accounts run attack statue lineups, and max troops, etc. The turtle struggles to keep crafts maxed, so usually is far behind on defense. Especially now, with the NPC radar thing, even with access to IG and Warfactory. I guess turtles must keep leveling the radar.
 
  Not sure why it doesn't get raided, because I've done challenge attacks on it, and so have friends, within VP/HQ/level range, with no problem taking it down. Maybe everyone in that range is waiting only for a real whale, to make it worthwhile? I tend to spend resources down asap, because I plan out the upgrades according to average intake. It was getting scouted 5-6 times a day, but now it's only 1-2 every few days. Not complaining, but it's surprising.
 
  (*PSA - The above described 'turtle' is not the best way to do that, it's just what is working atm, likely only because I have many accounts to keep me occupied. Attacking no PC bases with that setup is not resource efficient at all. Notice the entire HQ level deficiency. Having to time resource gathering to set times is not the turtle way. That this account can keep a surplus of anything overnight is strange. That account should be getting raided clean every day, and isn't. I'm not responsible for your agony if you try something similar.)
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_wostir on Jun 17, 2017, 01:00 AM
Interesting stuff.  
 
  So, you got the Turtle into ideal Turtle position "almost unbeatable" for the VP.  
 
  I was going to suggest that maybe people don't scout you, at that VP they might see a big XP number and just skip it.  I've found that this must be the case as my #2 account is like this:
  : HQ19
  : 6 Sniper Tower - maxed to level 18, no upgrade available at HQ19, kinda made me sad
  : Mines/Boom Mines - maxed
  : Just Iron Stores and Residence to go up one level
  : Approximately 9087608760786 Troop Upgrades to do to get to XP50
  : no other defences
 
  It goes days at a time with no scout. I often get Intel|Diamonds from people who guess it is very easy [it is] but should really check the level of the mines!  Zookas evaporating is the best bit!  I attack mainly Player Bases on this one [and events], so no radar cap issue.
 
  My #3 has every defence built.  But they are all still at level 1.  HQ16.  My last LC is now upgrading to 16/20s.  This one will stop at HQ16, so I'll got upgrade the economy stuff.  Again, this base is an easy win but attracts very few attacks|raids.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_zigen on Jun 21, 2017, 01:00 AM
    
       
          
                        
                Quote Originally Posted by CuteBoboi                 View Post              
             
I already have a 5 man TF for 11+ months already all turtles, currently doing Pencilneck, with mostly XP35-45.
  This is a faster way to earn more loot with the OP Boat resource.
 
  Things start to slow down, need to collect resource over several days for each upgrade.
                  
    
 
Very interesting read, thanks! Will try this with my newly created alt account for a change.
 
  Mind sharing that turtle TF of yours though? Or any TF's out there with this play style?
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_venkman31 on Jun 21, 2017, 01:00 AM
I got a single player base at hq16 exp40. Finding it hard to upgrade the LC. Still working it.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_wi1son on Jun 21, 2017, 01:00 AM
For single player mode, just wait until you have enough resources. It could be a long time but good thing is there is no worry for loss on raids, so you can save a lot in your base.
 
 
    
       
          
                        
                Quote Originally Posted by venkman31                 View Post              
             
I got a single player base at hq16 exp40. Finding it hard to upgrade the LC. Still working it.
                  
    
 
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_starlord77 on Jun 22, 2017, 01:00 AM
    
       
          
                        
                Quote Originally Posted by venkman31                 View Post              
             
I got a single player base at hq16 exp40. Finding it hard to upgrade the LC. Still working it.
                  
    
 
Are you using Green(life) statues or Resource reward statues cause 2-3 RR statues will keep the resources flowing, for example i have 3 RR stautes and i managed to do HQ 20 , Sculptor 8 and 2 level 20 LC within a couple days of each other and only had the MP boosted
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_venkman31 on Jun 23, 2017, 01:00 AM
    
       
          
                        
                Quote Originally Posted by starlord77                 View Post              
             
Are you using Green(life) statues or Resource reward statues cause 2-3 RR statues will keep the resources flowing, for example i have 3 RR stautes and i managed to do HQ 20 , Sculptor 8 and 2 level 20 LC within a couple days of each other and only had the MP boosted
                  
    
 
I had a green MP gold I was boosting for a week or two. But none now. Running 46,19,19 RRs now
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_CuteBoboi on Oct 13, 2017, 01:00 AM
    
       
          
                        
                Quote Originally Posted by wostir                 View Post              
             
I hadn't realised the VP was quite that limited.  It makes sense since most NPCs are 1VP and every invasion is -1VP.  Looks like you don't get the full 200 extras (the NPCs that can give out 2VP instead of 1VP).  And of course, you don't get to see many Hammerman bases which are the +5VP specials.  Some balance made up from the newly discovered diamond chests.
 
  Q - Do you get the same frequency of diamond chests?  I've gotten into one of my abandoned accounts after 4-5 months and found just 4x Diamond Chests.  So, I'm guessing that is the max that will spawn before they need collecting.  I think I've only ever found 3 chests on my active accounts at one time, but I do get into them at least once a day.
 
  Be interested to know if anyone has run these two extremes at the same time on two accounts:
  - single player mode, as per this thread
  - just super duper low VP, only hitting NPCs, feeding off events, very low VP turtle
 

  I've had my #1 and #2 accounts be very low VP at times [low now but not super low] and the raid rate is extremely low, I can go days without a scout.  A week without a raid.
                  
    
 
It's been a long time since I check this thread. My progress:
 
  1) Yes, I've several accounts at 200+VP , XP50-55 ranges, HQ20-21
  4x diamond chest maximum for idle accounts. Sometimes the 5th one comes out immediately after you clear the map.
 
  2) One super duper 20+VP, XP48, HQ19 and no, you cannot hit NPC as this will gain VP due to the +2. What you get and what to do is:
  - Sgt Brick only, nothing else.
  - No War Factory, no imitation game, cannot attack NPC at all.
  - Only Hammerman strikes back on every Monday, but not useful to gather resources. You don't need to build any proto either, as literary no one will attack your resource bases after certain levels.
  - Only both Dr.T Tropical and Volcano, twice a week (Wed-Thu, Sat-Sun). Boost reward statues.
  - Wait for mega crab or turtle event for a lot of loot.
  - Join active TF, this will give diamonds and resources on a daily basis.
  - Collect from 3x wood and 2x stone resource bases only. No iron RB.
  It's very slow once you reach mid 40s XP, as each upgrade may take 2-3 weeks or longer to accumulate.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_TTvanderNest on Oct 13, 2017, 01:00 AM
This is strategy I used to use...When I stopped using it,I started having problems with loot and with my attacks..Now I know exactly why I had those problems..Thx for posting this thread.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_CuteBoboi on May 16, 2018, 01:00 AM
LOL ... Thanks zmot/tmoz for mentioning. My base is currently level 55, still VP 20+ everything else remains the same.
  My target is level 56 where I can upgrade HQ and troops to max, basically that's end game for me but will continue playing this turtle account although that's not what Supercell intends the game to be played.
 
  Massive lack of iron resources now, the mega crab helps a lot. It's quite boring, but if you have a spare device, you just need to spend 2 minutes every day (once in morning and night) or 10 minutes (Dr.T)
 
  Cheers
 
   
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_zmoT on May 16, 2018, 01:00 AM
    
       
          
                        
                Quote Originally Posted by CuteBoboi                 View Post              
             
LOL ... Thanks zmot/tmoz for mentioning.
                  
    
 
Hopefully I did this fantastic thread justice! Thanks again everyone who has participated and sorry I couldn't give you all shout outs.
   
  If I missed anything (I was a bit confused on how many heroes you unlock for example) please don't hesitate to correct me here or via YouTube comments.
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_starlord77 on Jul 16, 2018, 01:00 AM
Finally got my last +1 VP from an NPC base on my level 63 Unopposed account maxed at 257vp shame it doesn't max at 260 for a daily shard
Title: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: BB_Ravager on Aug 27, 2018, 10:35 PM
Im doing it the old fasion way.
 
  Im Level 32  All Buildings are Maxed for Level 10 HQ  and past Half way for Level 11 HQ
 
  My VP is 29    Im planing for another drop in VP about 10 or more before I attack Hammer man 35 & 30
 
 
  I can post pictures if anyone wants to see.
  If I have patients in a few months I could get it down to single digits I bet.
Title: Re: A Comprehensive Guide to "Single Player Mode" Boom Beach
Post by: moman2004 on May 30, 2019, 07:06 PM
I may try this....I'm getting a bit bored with the game.....Thanks