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Author Topic: A Comprehensive Guide to "Single Player Mode" Boom Beach  (Read 1088 times)

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Offline BB_wostir

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #60 on: Jun 13, 2017, 01:00 AM »
    
       
          
                        Important archipelago moments
  - Lvl 10 Lt. Hammerman base for Tropical Dr. T
  - Level 8 radar to unlock Lvl 20 Lt. Hammerman base for Volcano Dr. T
  - Level 15 radar to unlock 2nd diving spot (volcano)
  - Level 16 radar to unlock the one and only ice island
  - Level 17-20 radar does not unlock further regions                   
    
 
I've dipped in|out of this thread a few times to see what it is all about.  And this does interest me as an alternative account option, but not one I've considered doing (yet).  I run 5 accounts today, two started 01-May-17, and have had others that I've tried different things on, reached goals or abandoned for better ideas.  I'm confident that I'm taking my current set of 5 to their own end point as each one runs different rules and statues [aiming for HQ 22, 20, 16, 16, 16].
 
  I have some questions for you single player mode specialist
  Q1] as per the above list, does that mean you DO NOT unlock HQ15/WarFactory [unlocking EverSpark]
  Q2] do you unlock Hammerman 25 (?) which will unlock the new third Hero [Warrior|Medic thing]
  Q3] do you stop at Radar 17 then?
  Q4] what does your Radar show when you click the timer, mine will give me two set of percentages [players|NPC]
  Q5] do many of you convert once maxed out and clear the clouds, and if yes, do you then leave the PvPs alone or do you hit them?
  Q6] do you join a task force
 
  Surprizing to see you only get one Ice Island and so few RBs (in the main first post) and so few dive spots.

Offline BB_starlord77

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #61 on: Jun 13, 2017, 01:00 AM »
    
       
          
                        
                Quote Originally Posted by wostir                 View Post              
             

 
 
I've dipped in|out of this thread a few times to see what it is all about.  And this does interest me as an alternative account option, but not one I've considered doing (yet).  I run 5 accounts today, two started 01-May-17, and have had others that I've tried different things on, reached goals or abandoned for better ideas.  I'm confident that I'm taking my current set of 5 to their own end point as each one runs different rules and statues [aiming for HQ 22, 20, 16, 16, 16].
 
  I have some questions for you single player mode specialist
  Q1] as per the above list, does that mean you DO NOT unlock HQ15/WarFactory [unlocking EverSpark]
  Q2] do you unlock Hammerman 25 (?) which will unlock the new third Hero [Warrior|Medic thing]
  Q3] do you stop at Radar 17 then?
  Q4] what does your Radar show when you click the timer, mine will give me two set of percentages [players|NPC]
  Q5] do many of you convert once maxed out and clear the clouds, and if yes, do you then leave the PvPs alone or do you hit them?
  Q6] do you join a task force
 
  Surprizing to see you only get one Ice Island and so few RBs (in the main first post) and so few dive spots.
                  
    
 

  A1] No war factory/everspark.
  A2] No hammerman 25 so no 3rd hero.
  A3] I stopped at radar 16.
  A4] Still get both percentages but only npc's spawn but rarely get more than 5 spawn.
  A5] I have no idea yet personally.
  A6] Mine is in a TF and OP boat is usually diamonds as don't need the resources.
 
  As for Ice bases who cares about ice you never get attacked and you still get plenty of ice shards/frags from daily chest , sub and the 1 base

Offline BB_Mysticanon

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #62 on: Jun 14, 2017, 01:00 AM »
I have a couple accounts running this setup. One is on the way to HQ 19, one is HQ 17, the others are recently created, but HQ 10/11. The trader was a jaw dropping fast resource filler for the new accounts.
 
  A1&2) No war factory/Everspark, no Imitation Game, no Kavan/tribe sections
 
  A3) Stopped at radar 16, while under these clouds
 
  A4) Two percentages, but only NPCs spawn, and max of about 5. Some accounts consistently have better respawns then others.
 
  A5) Can't imagine why I wouldn't convert and come out of the clouds, eventually. Even if just to be a resource source for other players, and for more intel. Probably no PVP, at least while sorting out defenses. Depends. HQ19, and HQ17 accounts are having serious envy, especially Sparky for OPs, and will likely convert before a reasonable amount of defenses are even built. Much less upgraded.
  HQ10/11 could care less, they couldn't get Sparky even if they revealed all available. Their contribution to a TF is mostly intel anyway, for now. Kavan will be their sore point, probably. Depends on his ability to follow flairs/keep up/not be a medic killer. They might convert early.
 
  A6) All are in TFs, but casual ones. Some are able to consistently bring in more intel than others, because of reasons unknown/RNG, but that depends on those handful of NPC respawns. All run red/purple statues only. All only select statue material from either daily boat. None have full sets of perfect statues.
  Troops/troop levels, crafts, gunboat/gunboat abilities, are maxed for HQ, but obviously lacking access to Sparky. Also, Kavan. Not sure how much an OP factor he is yet. Sometimes you just don't bother deploying Brick in an OP (depending on needed troop config at the time) because she's such a medic killer.

Offline BB_wostir

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #63 on: Jun 14, 2017, 01:00 AM »
Cool.  
 
  As for A5 - yes, I can see options when opening up.  Do you uncover more NPCs?  If yes then they will be level 5, 10, 15, lots of silly easy ones.  Be interesting to know what level the Player bases are?  Are they matched the moment the cloud is cleared, so they match to your VP today?  Or did they populate under the clouds when you did that Radar upgrade?
 
  My ultimate aim with my #1 account on the day that I max out is to beach.  I am at HQ22, XP57, so still a looooooong way to go.  I will beach it as I have no interest in leaderboards.  I'm low VP, 445 today.  I will probably pop up to 600 for that acheivement but then I will stop hitting Player Bases.  My statues are near perfect and I hope they will be perfect masterpiece by the time I max.  I will then see how long it takes to get my VP super low with a permanently full store (from events, trader crates) and a beached HQ.  Honorable turtle finish I think.

Offline BB_wi1son

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #64 on: Jun 14, 2017, 01:00 AM »
I believe player bases are chosen only when you blow that cloud. Thus, they will be matched with your current vp.
 
 
    
       
          
                        
                Quote Originally Posted by wostir                 View Post              
             
Be interesting to know what level the Player bases are?  Are they matched the moment the cloud is cleared, so they match to your VP today?  Or did they populate under the clouds when you did that Radar upgrade?
                  
    
 

Offline BB_Mysticanon

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #65 on: Jun 14, 2017, 01:00 AM »
On an account that previously did some waffle middle of the road thing, when Sparky and IG became available, that account started opening a ton of clouds. All PC and NPC bases were matched to that account at the level, VP, and HQ of opening them up. Which was really cool, because I hadn't seen the new matchmaking in effect before that point so clearly.
  However, some of the owners of the resource bases closer to home had also clearly been unopposed for some time. That was interesting. I guess I was matched up on those under the clouds somehow.
 
  I think unless my TFs stop playing that I will need to stay actively doing something after maxing. Some combo of PVP and looking like a resource whale, but gently shaving off a boatload or so for the intel, seems reasonable.

Offline BB_wostir

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #66 on: Jun 14, 2017, 01:00 AM »
I'm pretty sure NPCs just slowly get harder the more you get the more you clear.  I've given up on them on a few alt accounts before and then when I go pop one off another low level one appears later.  Like I'm XP40 and my NPCs are still sitting at level 20.  I kill one and the next one is another 20-21.  So I think you just work through a list from level 1 to 60.  Then they are all level 60s.

Offline BB_Mysticanon

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #67 on: Jun 15, 2017, 01:00 AM »
Ah, yes, if you are leaving them alone they do stay within a range of each other until you push them higher. I tend to push all the NPC bases up to 5-7 levels above me, or more, depending on their layouts. So, for me the new NPCs under clouds would be in the range of where I already pushed them. At or above my level. (We are talking about leveling accounts, vs maxed. Yes, NPCs right now don't go above 60, but hopefully that will change.)
 
   The layout or 'trick' to beating the NPC can mean I have some 10 levels above my level, but usually I push them to whatever level I can do without losing any troop. Sometimes that's even level to me, which is frustrating on the resources/stones.

Offline BB_ProwlerGuy

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #68 on: Jun 16, 2017, 01:00 AM »
I currently have two bases using this strategy. Both are HQ19, XL48
 
  A1]
Already answered.
  A2]
Already answered.
 
A3] I have maxed my radar for HQ, but only so it will be there when I exit single-player.
  A4] Already answered.
  A5] I had planned to keep one until HQ20, then come out. The other I had planned to keep all the way to XL65 before coming out. For me, the amount of time needed to upgrade LC has become too great. I am currently building defenses to take one out as soon as the defenses allow it, and the second one I will take out after I max HQ19 support buildings and get HQ20
  A6] Mine have been in a TF since HQ6. When you are 100% offensive, you can really punch above your weight in OPS, something that many TF's find valuable (the overall difficulty of an OP is based on the XP of the membership). Plus getting 30+ intel is easy, and is often enough for TF's that are not pushing, even those doing DE (as 50TF, of course).
 
  As for NPCs, I pushed them pretty hard, and it has been a long time since i have seen any lower than 60.
 

Offline BB_ProwlerGuy

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #69 on: Jun 17, 2017, 01:00 AM »
    
       
          
                        
                Quote Originally Posted by starlord77                 View Post              
             
As i run 3 other accounts i'll be sticking with single player on this 1 just can't seem to get past 218 vp.
                  
    
 
There is a cap of 200 VP that can be gained from NPC. Once you have reached that, you will only get 1 VP per NPC. The other VP comes from the two Hammerman bases, plus those big crates you sometimes find under clouds. I've gotten to 224, but that seems to be about it for me.

Offline BB_wostir

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #70 on: Jun 17, 2017, 01:00 AM »
I hadn't realised the VP was quite that limited.  It makes sense since most NPCs are 1VP and every invasion is -1VP.  Looks like you don't get the full 200 extras (the NPCs that can give out 2VP instead of 1VP).  And of course, you don't get to see many Hammerman bases which are the +5VP specials.  Some balance made up from the newly discovered diamond chests.
 
  Q - Do you get the same frequency of diamond chests?  I've gotten into one of my abandoned accounts after 4-5 months and found just 4x Diamond Chests.  So, I'm guessing that is the max that will spawn before they need collecting.  I think I've only ever found 3 chests on my active accounts at one time, but I do get into them at least once a day.
 
  Be interested to know if anyone has run these two extremes at the same time on two accounts:
  - single player mode, as per this thread
  - just super duper low VP, only hitting NPCs, feeding off events, very low VP turtle
 
  I've had my #1 and #2 accounts be very low VP at times [low now but not super low] and the raid rate is extremely low, I can go days without a scout.  A week without a raid.

Offline BB_starlord77

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #71 on: Jun 17, 2017, 01:00 AM »
    
       
          
                        
                Quote Originally Posted by wostir                 View Post              
             
I hadn't realised the VP was quite that limited.  It makes sense since most NPCs are 1VP and every invasion is -1VP.  Looks like you don't get the full 200 extras (the NPCs that can give out 2VP instead of 1VP).  And of course, you don't get to see many Hammerman bases which are the +5VP specials.  Some balance made up from the newly discovered diamond chests.
 
  Q - Do you get the same frequency of diamond chests?  I've gotten into one of my abandoned accounts after 4-5 months and found just 4x Diamond Chests.  So, I'm guessing that is the max that will spawn before they need collecting.  I think I've only ever found 3 chests on my active accounts at one time, but I do get into them at least once a day.
 
  Be interested to know if anyone has run these two extremes at the same time on two accounts:
  - single player mode, as per this thread
  - just super duper low VP, only hitting NPCs, feeding off events, very low VP turtle
 
  I've had my #1 and #2 accounts be very low VP at times [low now but not super low] and the raid rate is extremely low, I can go days without a scout.  A week without a raid.
                  
    
 
Yes you still get the 3 chest spawns they are just always in the same spots

Offline BB_Mysticanon

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #72 on: Jun 17, 2017, 01:00 AM »
No idea about the diamond chest spawns, all mine get attention at least once a day. Seems to be same frequency of chests and diamonds across all accounts.
 
  Have two accounts running together pretty much as you described. Started on the same day. The partner to my newly HQ19 single player, is a newly HQ18 very peaceful turtle. VP 253, but I only have that account at the matching radar of 16. Which seems to be a problem as my radar says "You must destroy 36 enemy bases to get new invasions". That account is out of NPCs, other than 2 Hammerman HQs, and the last one of those (had three) didn't count.
 
  VP was easier to get on the turtle, my HQ19 single player is still struggling to maintain at least 170 VP every 24hrs (for two intel per boat).
 
  The turtle has been attacked all of seven times in the last year, raided zero. I do use a survey app that pays me in store credit. So I have bought and used about 5k extra diamonds to get that account's defense midrange, back around HQ15?, during a crab event. Mostly speed ups then, because I figured it would get raided, and wanted intel/diamonds. Didn't happen.
 
  Both accounts run attack statue lineups, and max troops, etc. The turtle struggles to keep crafts maxed, so usually is far behind on defense. Especially now, with the NPC radar thing, even with access to IG and Warfactory. I guess turtles must keep leveling the radar.
 
  Not sure why it doesn't get raided, because I've done challenge attacks on it, and so have friends, within VP/HQ/level range, with no problem taking it down. Maybe everyone in that range is waiting only for a real whale, to make it worthwhile? I tend to spend resources down asap, because I plan out the upgrades according to average intake. It was getting scouted 5-6 times a day, but now it's only 1-2 every few days. Not complaining, but it's surprising.
 
  (*PSA - The above described 'turtle' is not the best way to do that, it's just what is working atm, likely only because I have many accounts to keep me occupied. Attacking no PC bases with that setup is not resource efficient at all. Notice the entire HQ level deficiency. Having to time resource gathering to set times is not the turtle way. That this account can keep a surplus of anything overnight is strange. That account should be getting raided clean every day, and isn't. I'm not responsible for your agony if you try something similar.)

Offline BB_wostir

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #73 on: Jun 17, 2017, 01:00 AM »
Interesting stuff.  
 
  So, you got the Turtle into ideal Turtle position "almost unbeatable" for the VP.  
 
  I was going to suggest that maybe people don't scout you, at that VP they might see a big XP number and just skip it.  I've found that this must be the case as my #2 account is like this:
  : HQ19
  : 6 Sniper Tower - maxed to level 18, no upgrade available at HQ19, kinda made me sad
  : Mines/Boom Mines - maxed
  : Just Iron Stores and Residence to go up one level
  : Approximately 9087608760786 Troop Upgrades to do to get to XP50
  : no other defences
 
  It goes days at a time with no scout. I often get Intel|Diamonds from people who guess it is very easy [it is] but should really check the level of the mines!  Zookas evaporating is the best bit!  I attack mainly Player Bases on this one [and events], so no radar cap issue.
 
  My #3 has every defence built.  But they are all still at level 1.  HQ16.  My last LC is now upgrading to 16/20s.  This one will stop at HQ16, so I'll got upgrade the economy stuff.  Again, this base is an easy win but attracts very few attacks|raids.

Offline BB_zigen

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #74 on: Jun 21, 2017, 01:00 AM »
    
       
          
                        
                Quote Originally Posted by CuteBoboi                 View Post              
             
I already have a 5 man TF for 11+ months already all turtles, currently doing Pencilneck, with mostly XP35-45.
  This is a faster way to earn more loot with the OP Boat resource.
 
  Things start to slow down, need to collect resource over several days for each upgrade.
                  
    
 
Very interesting read, thanks! Will try this with my newly created alt account for a change.
 
  Mind sharing that turtle TF of yours though? Or any TF's out there with this play style?