ngle') echo ' '; // If we were displaying just one and we did it, break. if ($display_type == 'single' && $verify_context['tracking'] == $i) break; } // Assume we found something, always, $verify_context['tracking']++; // Tell something displaying piecemeal to keep going. if ($display_type == 'single') return true; } ?> A Comprehensive Guide to "Single Player Mode" Boom Beach
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Offline BB_Jimmyc999

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #15 on: Feb 21, 2016, 12:00 AM »
I have tried this with my second account but I am unable to unlock the clouds over the stone resource bases despite my radar being level 9 - according to wiki, it should be unlocked at radar 6.
 
  The in game help offers this explanation:
  Note: if you have many unlocked clouds and decide to upgrade your Radar even further, not all clouds at that level will become available. You must then unlock other available clouds for the newer ones to appear.
 
  Clearly, I do not want to open the available clouds as that is the whole point.
  Do I need to keep upgrading my radar further to unlock these clouds?

Offline BB_CuteBoboi

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #16 on: Feb 23, 2016, 12:00 AM »
    
       
          
                        
                Quote Originally Posted by Jimmyc999                 View Post              
             
I have tried this with my second account but I am unable to unlock the clouds over the stone resource bases despite my radar being level 9 - according to wiki, it should be unlocked at radar 6.
 
  The in game help offers this explanation:
  Note: if you have many unlocked clouds and decide to upgrade your Radar even further, not all clouds at that level will become available. You must then unlock other available clouds for the newer ones to appear.
 
  Clearly, I do not want to open the available clouds as that is the whole point.
  Do I need to keep upgrading my radar further to unlock these clouds?
                  
    
 
Just follow the print-screen map to unlock any area that is not unlock yet. Then, go back to base or do an attack or reload the game. Sometimes it may show additional area to unlock after that.
  Happened to me twice so far.
 
  Also, some areas like bottom and bottom left doesn't get unlock yet for me. But the top side portion is mostly unlock.

Offline BB_SolidBladez

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #17 on: Feb 24, 2016, 12:00 AM »
One nice side effect I've noticed with the account I started a few weeks ago is that I'm pulling in a ton of Intel.  Currently getting anywhere from 40-50 per week.  About to upgrade to HQ10.  

Offline BB_facescraper

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #18 on: Feb 24, 2016, 12:00 AM »
    
       
          
                        
                Quote Originally Posted by SolidBladez                 View Post              
             
One nice side effect I've noticed with the account I started a few weeks ago is that I'm pulling in a ton of Intel.  Currently getting anywhere from 40-50 per week.  About to upgrade to HQ10.  
                  
    
 
Yeah same. I started a new account and I have a lot of intel also. I find gathering resources to be an issue though as the npc bases don't offer a lot but it is nice not being attacked I have to say.

Offline BB_rufusmckain

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #19 on: Mar 01, 2016, 12:00 AM »
Does anyone know at what radar levels the three wood and two stone resource bases will appear?  The included map shows where they will be, I'm just curious as to whether or not I should bump my economy buildings or radar at the moment.  It seems like there is a huge lull in areas that can be opened between radar 8 (Dr. T Volcano) and radar 15 (2nd diving location).

Offline BB_DrRober

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #20 on: Mar 06, 2016, 12:00 AM »
I started a new account in my old smartphone. So this seems perfect to play a little once a day. I think I'll upgrade warriors and zookas and when ready I'll secretly join my current TF.
 
 

Offline BB_Flowers

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #21 on: Mar 06, 2016, 12:00 AM »
Loving this,,started Monday and I am already almost a HQ5.  Is that a decent pace...how are the rest of you doing?

Offline BB_DrRober

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #22 on: Mar 07, 2016, 12:00 AM »
    
       
          
                        
                Quote Originally Posted by Flowers                 View Post              
             
how are the rest of you doing?
                  
    
 
I'll try to upgrade tomorrow to HQ5.
 
  You just have to look to the map of clouds to avoid... because the game ask if you want to spend the gold before opening (so you must misclick 2 times)
 
 

Offline BB_Flowers

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #23 on: Mar 07, 2016, 12:00 AM »
I will start my HQ to 5 this afternoon.  I am following the map closely to avoid misclicking.  Dr.Rober keep us updated on your progress..have fun!

Offline BB_DragonoftheWest

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #24 on: Mar 08, 2016, 12:00 AM »
...........................

Offline BB_SolidScorpion

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #25 on: Mar 08, 2016, 12:00 AM »
Maxing out my last LC for HQ 20, roughly a month slower than a fully offense oriented regular F2P player. Defenses are upgraded to keep workers going and to get enough XPs to reach level requirement for HQ. Thus, soon will begin the long defense grind before HQ 21.
 
 

Offline BB_DrRober

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #26 on: Mar 08, 2016, 12:00 AM »

Offline BB_DragonoftheWest

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #27 on: Mar 08, 2016, 12:00 AM »
    
       
          
                        
                Quote Originally Posted by SolidScorpion                 View Post              
             
Maxing out my last LC for HQ 20, roughly a month slower than a fully offense oriented regular F2P player. Defenses are upgraded to keep workers going and to get enough XPs to reach level requirement for HQ. Thus, soon will begin the long defense grind before HQ 21.
 
 
                  
    
 
Very nice  What are your main sources of Iron? Do you boost your RR statue? How hard is it overall to obtain at your HQ/EXP level. Thanks.

Offline BB_rufusmckain

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #28 on: Mar 09, 2016, 12:00 AM »
Been loving this strategy.  I've made it up to lvl 24, HQ about to upgrade to 11.  It's been about a month and a half.  Two other TF-mates have started second accounts running this strategy.  I haven't been pushing HQ upgrades until I max out everything on the base, just because I like having all my offense and resource production/storage maxed before heading forward.  And it's awesome to just have the fewest defenses possible even on the base.
 
  Quick question though: would going green be more beneficial for statues up to late 30s?  I am not really doing much in my TF on this account, besides sending all zookas when a hole has been made on the core.  I can get to Dr. T stage 4 consistently with 2 boats of heavies and 3 zookas.  No NPC bases even get kills if I pay attention and don't let my zookas walk over a minefield.  I currently have 3 green gaurdians and 2 dark RR gaurdians.  
 
  Is it worth it to switch to purple/red this early if I am not running into much opposition with the NPC bases that show up?
  I don't think a few more GBE or TH/TD will push me past Dr. T stage four consistently at this point.

Offline BB_CuteBoboi

A Comprehensive Guide to "Single Player Mode" Boom Beach
« Reply #29 on: Mar 09, 2016, 12:00 AM »
I'm at HQ11 XP26 running 5 statues:
  - MP green RP
  - MP green wood - still need a lot of wood, overflow stone and iron.
  - MP/Guardian purple GBE, RR and PSC
 
  Later may change to red statues and drop the green ones.