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Author Topic: Task Force Update Feedback!  (Read 4862 times)

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Offline BB_Zeptinune

Task Force Update Feedback!
« Reply #75 on: Oct 23, 2014, 01:00 AM »
    
       
          
                        
                Quote Originally Posted by Nightshades                 View Post              
             
Agreed.. just look how many group names are Elite.
 
 Hence, the need for the hashtag. But yeah, ugh.
                  
    
 
I doubt they will change it now that the update has been made but still a little part of me died inside when I started to see even 30+ of some name Task Forces, many without a lick of difference between them.. The only way to tell them apart is to use the #hashtag feature for searching or go through them and look at the members.

Offline BB_Tmatthewc

Task Force Update Feedback!
« Reply #76 on: Oct 23, 2014, 01:00 AM »
Loving the new graphic changes and weather. Still trying to learn and experience the rest of the update. Well done and thanks.

Offline BB_fencinglad

Task Force Update Feedback!
« Reply #77 on: Oct 23, 2014, 01:00 AM »
(in my opinion of course )
 
 1: Display of which TF someone is in on your friends list
 2: Ability to invite via friends list
 3: Display of which TF someone on lb belongs to
 4: Numbers next to the in-clan vp ranking
 
 AWESOME UPDATE!!!!

Offline BB_Altrer

Task Force Update Feedback!
« Reply #78 on: Oct 23, 2014, 01:00 AM »
+1 Zeptunine about equal TF names.
 Supercell really failed on that - why didn't you make each combination unique? There are plenty of unique words in every language to satisfy every person on a Planet even if everyone will create an original TF.
 
 That is a mess.
 
 Checking the names through the searching function makes me sad. Dozens of similar names.
 
 Another issue - I would like to have more abilities to search - for example to find a TF via player's name. Really would be helpful a lot.
 
 The list to be continued...

Offline Reversal">BB_Reversal

Task Force Update Feedback!
« Reply #79 on: Oct 23, 2014, 01:00 AM »
Only ONE operation per day, don't make the same mistake as we did!
 
   

Offline BB_FullPole

Task Force Update Feedback!
« Reply #80 on: Oct 23, 2014, 01:00 AM »
I'm the leader of a TF and after the first attack there is nothing left to do for the rest of the pack
 
 Also a timer has appeared and i don't know what it means . And it is not the Timer for the next operation, the new one is on the upper right.

Offline BB_Tragboo

Task Force Update Feedback!
« Reply #81 on: Oct 23, 2014, 01:00 AM »
Alright so feedback:
 
 - it cost more to instant boost the troops - don't think it was intended - building time and training time is very different thing as the training time wasn't squished no reason to make it more expensive
 - less treasure chest - with the point above makes it a step into wrong direction - as it was fine what it was by now. Rather than make more content in order to gain more money from gems you much rather just increase the update / boost prices - we see that
 - Submarine - my map is empty for last hour, moreover for the last few days (more than 5) I had only low quality diving sites (for low level players max 700 deep) - I think it should scale with the HQ
 
 will edit later

Offline BB_FullPole

Task Force Update Feedback!
« Reply #82 on: Oct 23, 2014, 01:00 AM »
No new spawns today till now, only raids

Offline BB_PriGab

Task Force Update Feedback!
« Reply #83 on: Oct 23, 2014, 01:00 AM »
Loving basically everything about the update but one thing; making Dr. Terror harder. That leads me to ask Supercell, who do you make this game for? A couple of hundred high level players or the tens of thousands who play it on low/mid level?
 
 Personally I'm at 41 and can barely get over Dr. Terror level 12. Making it harder just takes away any motiviation I had to go for Dr.Terror. I spent  powder powder, I upgraded troops and now I get a more  difficult Dr. Terror as "reward"?
 

 The high level players you did this for, will comtinue to breeze through, while the little guy will have a setback, gaining fewer stones to improve his troops and he will receive less resources as he will not go so far.
 
 Let's see tomorrow what the new Dr. Terror looks like, but based on your information, I already petition for the old Dr. Terror back

Offline BB_fabioalex76

Task Force Update Feedback!
« Reply #84 on: Oct 23, 2014, 01:00 AM »
You can not go straight to a point in the text in description of the task force, have to delete everything to the wrong spot and retype.
 The falling ash, behave strangely when we move the island.
 
 Tks.

Offline BB_KrellX

Task Force Update Feedback!
« Reply #85 on: Oct 23, 2014, 01:00 AM »
Dont get me wrong, the TF thing is really a good addtion to the game but the diamonds adjustment and NPC spawn rates are real drawbacks in this update. Thumbs down...

Offline BB_tywinthevile

Task Force Update Feedback!
« Reply #86 on: Oct 23, 2014, 01:00 AM »
    
       
          
                        
                Quote Originally Posted by PriGab                 View Post              
             
Loving basically everything about the update but one thing; making Dr. Terror harder. That leads me to ask Supercell, who do you make this game for? A couple of hundred high level players or the tens of thousands who play it on low/mid level?
 
 Personally I'm at 41 and can barely get over Dr. Terror level 12. Making it harder just takes away any motiviation I had to go for Dr.Terror. I spent  powder powder, I upgraded troops and now I get a more  difficult Dr. Terror as "reward"?
 

 The high level players you did this for, will comtinue to breeze through, while the little guy will have a setback, gaining fewer stones to improve his troops and he will receive less resources as he will not go so far.
 
 Let's see tomorrow what the new Dr. Terror looks like, but based on your information, I already petition for the old Dr. Terror back
                  
    
 
Where can I sign this Petition!? I started playing this game when it was on Soft Launch and really enjoyed it. As the game got more and more updates it got harder and harder for new players and non-end game players. It really is a shame. I stopped upgrading at HQ15 as the game is just not as fun anymore and probably even less so for newer players who have to deal with an insane difficulty curve.
 
 Bringing old Terror back would be a start, but this game seems to go downhill each update. I was really looking forward to the Task Forces too. I have beaten 8 bases since the update and I have earned a whopping 1 Intel. Probably won't be pushing too hard on the beach.
 
 Damn Shame.

Offline BB_andybaek

Task Force Update Feedback!
« Reply #87 on: Oct 23, 2014, 01:00 AM »
Hi, Tim. One of my team members sent request but I didn't accept it by mistake.
 
 How long does he have to wait to send another request?

Offline BB_atziapras

Task Force Update Feedback!
« Reply #88 on: Oct 23, 2014, 01:00 AM »
U cannot make everyone happy with such a big upgrade..

Offline BB_pantalyon

Task Force Update Feedback!
« Reply #89 on: Oct 23, 2014, 01:00 AM »
i understand your point in making dr terror harder for high level but as a mid level player who has just begin beating dr terror this is a slap in the face