Cycle ending 20 jan 2019
1323 vp, 531 no boost, no ice, no protos both weeks, (68 local, 2290 global), (1800pp, 7525 shards), 2206 protoparts, rzcm ur, barrage damage and medic healing for tribes.
This was a strange two weeks, I rarely got enough spawns to counter my vp loses.
13/9, 13/9, 13/9, 12/7, 16/17, 14/13, 13/14, 13/10, 11/16, 14/11, 14/13, 14/11, 15/14.
Missing a days figures, also had to find a new opponent on two days due to running out of gold on heavily iced opponents but the pattern is still there.
Hope it changes soon.
Attackwise was a lot of fun, barrage was amazing and basically gutted a base before even deploying troops and that was unboosted hence I didn’t deploy any prototype defences.
Roll on mega crab 🙂
Edit oh yes there was something else that was different. I was getting opponents well up the 1300vp range 1389 1393 etc even though I was down around 1320. I hadn’t seen that before, was always a lot closer to my vp prior to this.
Also killed all my npc bases with only everspark (unless I was really short of gold) a lot harder than bullit. Trying brick this cycle but I don’t think it will be 100% possible.