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Author Topic: No Luck 🙁  (Read 646 times)

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Offline Artist formerly known as Crows Nest

No Luck 🙁
« on: Jan 11, 2019, 01:58 AM »
I guess my luck has turned after that awesome crystal run.

Not getting anywhere near enough pvp spawns to offset my base loses.
Been falling in vp since the tribes changed despite keeping my map permanently clear.

Last 4 results (when I started keeping note) has been base destroyed/pvp spawns 13/9,13/9, 13/9 and 12/7.
Normally I am 15/(16 or 17)

Anyone else seeing anything similar?

Offline CaptNasty

Re: No Luck 🙁
« Reply #1 on: Jan 11, 2019, 02:29 AM »
The opposite for me.  Have been very happy with the PvP spawns I am getting.  Was only raided 5 times yesterday but had 11 PvPs.

You are probably just having a tough run at the moment

Offline JBlon

Re: No Luck 🙁
« Reply #2 on: Jan 11, 2019, 03:41 AM »
I was stalled for 5 weeks or so then started shooting up again just before the crab. 62 in less than 2 weeks. I figured it was the tribes.

Offline Yallik

Re: No Luck 🙁
« Reply #3 on: Jan 11, 2019, 01:04 PM »
I always found it to be very dependent on the tribes.

Of course, that was before I found it to be even more dependent on ER working properly. 🤔🤣

Offline Artist formerly known as Crows Nest

Re: No Luck 🙁
« Reply #4 on: Jan 11, 2019, 01:48 PM »
I don’t see how it could be the tribes.
Spawning has no reason to be linked to the tribe bonuses.

I was surprised to only be attacked (and destroyed) only 13 times a day as I have very consistently been 15 for months. It is possible though that 1 or 2 people are not attacking me due to inactivity so not too bothered about that.
It is the lack of pvp spawns that has dropped off the cliff noticeably since, it seems, the tribe change.

It is likely just bad luck, I can accept that as boom beach is heavily dependent on it but just in case others noticed something I thought I would post.

I am going to monitor this until something changes again which hopefully will be soon.

If I didn’t have bad luck I would have no luck at all 🤪
Oh another good one is I started out with nothing and I still have most of it left 🤣

Offline Whirlwind

Re: No Luck 🙁
« Reply #5 on: Jan 11, 2019, 03:04 PM »
I’m trying to reach 1200vp on my alt account by the end of 2019, basically a year from now. Before the last tribe (with all the offense & defense boosts) that most loved & was the worst ever for me limited to Brick as my only hero, my daily vp gains had slowed down to a trickle around 980vp. That was still ok for me to endure as I felt there was still a reasonable chance to reach my year end vp goal. But during that tribal cycle my pvp spawns got worse while raids on my base averaged about 10x daily.

Now as I look back it seems other casual players were extra motivated to play during that tribal cycle. Now that it’s over, my pvp spawns have definitely increased and my vp is skyrocketing. Just checked and I had 16 pvp spawns yesterday & gained 9vp. That may be a records for that account.

At the same time as that tribal concluded, I also dropped 2 rr statues and replaced them with psc. I know I’m speculating but can’t help but wonder if the psc also affected pvp spawn rates too. It’s only been a few days but I’m liking it for sure. I’m tracking daily now so will know more over time...

Offline Artist formerly known as Crows Nest

Re: No Luck 🙁
« Reply #6 on: Jan 11, 2019, 03:24 PM »
Hmmm so far everyone is saying the tribes are somehow relevant.
So how could it be linked?

Some observations.
We have had various matching making problems but recently we had it fixed which resulted in very narrow pools of opponents giving repeated spawns of the same players. This was particularly noticeable with higher vp players but was fixed.
I spawn players roughly in the vp level of 1300 - 1375. Never below 1300 and never seen above 1375. That could be +/- n of vp as I have been as high as 1343 and as low (currently) 1322.
What if it was fixed to not spawn the same players within a set time period to make a small pool look bigger.
What if due to various things such as poor tribes, focus on crab weeks by players or just inactivity that some pools just can’t spawn without repeating and so there is no spawn.

Or it is just bad luck 🙂
« Last Edit: Jan 11, 2019, 03:28 PM by Artist formerly known as Crows Nest »

Offline JBlon

Re: No Luck 🙁
« Reply #7 on: Jan 11, 2019, 04:48 PM »
Its possible that when there is a good defensive tribe (or mediocre offensive ones) people are getting more defends. Or some may not be able to clear map, leaving a base or two to swap later which would slow down the spawn rate. Some people stick to their favorite troop combos which may be less effective. Or people choose not to clear for whatever reason. Maybe they hoard some of those whales post-crab for a rainy day. You always have some that will automatically pass on heavy ice or double shields bases or who just have trouble with them. I don't have ice or use shields and still the number of raids can vary wildly from day to day. In the last 2 weeks I've had as many as 17 and as few as 4.

Then there's the tribes themselves. Whenever the cycle changes, lots of people tend to dump all their resources into raw crystals at once and then they are pretty scarce across the board for days afterward. Maybe people wait and swap for others with better resources. Or they have gold shortages. Or they play without ER and can't clear map as fast.

I have days where there are 3-6 fewer or more PVPs that spawn and can't account for it. When I clear, I try to alternate PVP/NPC to keep things balanced so that it won't trigger 6 of one thing to spawn in a row later. A lot of the time it seems to work but there are still days with a ton of NPC and a handful of PVP or vice versa.

I think if you do the same things you always do then it's other things happening around you that are different. And certainly tribe boosts are one of the elements that heavily influence gameplay and outcomes.

Offline Artist formerly known as Crows Nest

Re: No Luck 🙁
« Reply #8 on: Jan 11, 2019, 05:21 PM »
I appreciate the feedback 👍🙂

It is my opinion that raids on your base (ie spawning on other people’s maps) is not in any way linked to other people spawning on your map, it is two different processes. Edit the only indirect link could be your vp which establishes parameters ie the higher you vp the more spawns you get and the more you appear on other people’s maps (assuming a cloud free map)

Spawning on your map has very clear and predetermined chances as stated on the radar and depends solely on chance and whether I kill them in a timely manner.
Spawning on other people’s maps is much more nebulous and how it affects you depends on what other people do ie attack or not attack.

If, and this is usual, I kill everything on my map before the next spawning opportunity then over time I should get a fairly dependable figure over time.
This has been the case for months now but has changed significantly since the tribe change.
Since I am doing the same as I have always done then the chance element has changed.

Yes I have simplified what could be a more complex process and it is entirely possible that in all things that involve chance I could just have an unexpectly bad run of luck that I have not experienced before (or noticed).

To go from 16+ pvp spawns to half that figure for 5 days in such a before/after way is significant (to me). Today is shaping up to be the same but it is all within the realms of possibility/probability and could correct itself. Unfortunately a sample of one is meaningless in working out a pattern and I don’t think we could get enough samples to shed any light on it. So this is just my observations and wittering 🤪

My point regarding the tribes is that they make no difference to me if I am still keeping my map clear. Whether other people manage to destroy my base has no bearing on spawns on my map.

Hope that makes sense and if I am missing something I would love to hear it 👍
« Last Edit: Jan 11, 2019, 05:24 PM by Artist formerly known as Crows Nest »

Offline JBlon

Re: No Luck 🙁
« Reply #9 on: Jan 11, 2019, 07:03 PM »
Lately I just clear every 20 hrs when the chest opens and keep it clear for the duration of any boost I've done. Then whether I got raided 6 times or 12 times in the 17 hrs or so since I last destroyed anything it almost always gives me enough spawns to get back to the highest vp I reached during the last clear. So you'd almost conclude that it's trying to give some combination of spawns and raids that add up to a certain number. I don't know for sure that's what's happening. It's just the impression I get.

That doesn't happen all the time, of course. Which is how your vp can rise or fall from day to day. But generally my vp never really falls and even when stalled I'm able to consistently match the previous day's high often enough that it doesn't seem like chance at all. The two things seem tied together in a way I don't fully understand. You'd think that if I got raided 6-8 times more one day than the previous few days, then my vp would drop as a result. But no, time and again it gives me enough spawns to compensate for those extra raids to get back to that peak number.

Offline Brewingbeer

Re: No Luck 🙁
« Reply #10 on: Jan 11, 2019, 08:08 PM »
Just an observation of the top players in my task force. All but one player has dropped in VP in the last several weeks. Most have dropped around 50 VP.

Offline Artist formerly known as Crows Nest

Re: No Luck 🙁
« Reply #11 on: Jan 11, 2019, 08:50 PM »
Yes JBlon, I agree that it is working to a certain number of more accurately certain parameters which is based on your vp. The thing that is going to significantly vary is how often you completely repel attackers from destroying your base and therefore losing vp. That is why there was the issue with high vp but low level players. They were spawning the correct number of pvp bases on their maps but couldn’t spawn correctly on other people’s maps therefore they shot up in vp. To my mind it also demonstrated the separate processes of spawning and being spawned.

You and I both have no ice and therefore little chance to defend which means we need the correct balancing number of pvp wins to offset those losses. People say defence is not important but the higher in vp you go the more important defense is. If you can’t defend then you have to win pvp in a timely way and if you don’t get pvp spawns or win at them then you fall in vp.
« Last Edit: Jan 11, 2019, 08:52 PM by Artist formerly known as Crows Nest »

Offline fritzelly

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Re: No Luck 🙁
« Reply #12 on: Jan 11, 2019, 09:11 PM »
No difference for me this week, VP going up. Raids gone down - usually 200+ intel a week, be lucky to hit 185 this week - will see what tomorrow brings. At 170 now.
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Offline Orrscores

Re: No Luck 🙁
« Reply #13 on: Jan 11, 2019, 09:41 PM »
Its not bad luck..it's called karma...for sending people useless rocks😛
« Last Edit: Jan 11, 2019, 10:01 PM by Orrscores »
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Offline Artist formerly known as Crows Nest

Re: No Luck 🙁
« Reply #14 on: Jan 11, 2019, 09:43 PM »
Awww orrscores you say that but you’ve kept it 🤣