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Author Topic: Maximum core damage  (Read 153 times)

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Offline Chaucer

Maximum core damage
« on: Jan 08, 2019, 04:34 PM »
Has anyone calculated the optimal hero/ability to use for maximum damage? 

I'm thinking of like a Rogue or Hard Core map, where there is basically no turrets to worry about, just a ton of shield to burn through. 

I've had discussions in my TFs, whether several rounds of BO, or Sparky critters, or Second Wind rmen are most effective.Of course it gets complicated if there are additional turrets that need to be removed, or a RL that will be eating the critters.

Offline launcher

Re: Maximum core damage
« Reply #1 on: Jan 08, 2019, 08:26 PM »
Chaucer, I did some math in this reddit post:
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It seems that best strategy is using 7-9 TD, 1-3 GBE account, take Kavan 2nd wind level 6, activate it as many times as possible, then activate as many critters as possible out of remaining GBE.
In ideal case, you should be able to do 50+ million damage. Theoretical max is 63.4m, but it does not take into account time to walk to the core.

Note that theoretical max using brick is 56m, or 12% less than 2nd wind.

Offline Chaucer

Re: Maximum core damage
« Reply #2 on: Jan 09, 2019, 07:17 PM »
thanks, I see I actually responding to your Reddit post at the time!