Don Turtle is too l̶a̶z̶y̶
busy to show evidence that Zooka grouping is not the same as it was before, but much worse (Love ya, Turtle!
). Anyway, he needs guys like me who are willing to take an hour off work to watch YouTube videos of old OP attacks and ask friends to screencap recent op attacks, then take another hour to write this comment.
Note: all screenshots of old attacks are using 8 boats of Zookas, and were posted to YouTube before June 2016 (the time of the Cryoneer update that caused the change in zooka behavior). That means when I say this is how they used
to stand, I do not
mean the tight groupings of the last 3 months. I mean the wide groupings of all zooka attacks from the beginning of the game until June 2016. Screencaps of new groupings were taken from Op attacks in the last 24 hours, post-September 2016 update.
Anyway, here is an especially egregious example. It's from the base Complex. A common way to attack it is to stand in the upper-right corner, usually above a shock launcher, and rush the core (or take out SL then rush core). This is what that looks like now: http://imgur.com/7LYOgK4
Ugly. Hard to get with even 2 smokes. Zookas are very suicidal. Here is what it looked like a few months ago: http://imgur.com/SEWF6mN
One smoke. Perfect fit.
I will admit that the problem is not always this bad. Here is ransom. With old zooka maneuvering a common attack was to clear defenses above the core and rush from there. It's a pretty large open space, and zookas fit better than they did on Complex, but still not under one smoke. Zookas now seem to form an oblong rectangle for some reason: http://imgur.com/mXj0eEF
Previously, zookas formed a square or a circle that fit in the circular smoke: http://imgur.com/c86z5BX
Even if the zookas potentially could fit in one smoke in the first Ransom picture (haven't encountered it yet, so I can't know for sure yet), you can compare and see the zookas are wider.
Last is Callisto. Here zookas again have a wide open space to stand in, and oddly form a triangle (why???) and some troops pop out of smoke. http://imgur.com/zUU6sX4
I could not find an identical attack, but have two similar ones. One with a slightly more wide open space to stand in (fitting under one smoke): http://imgur.com/SbPhWvy
And another with a much smaller space to stand in... still
fitting under one smoke: http://imgur.com/D7cSI4X
What do we get from this? Sometimes the problem is humongous, and easily ruins attacks (and if your competitive like I am... ruins your day... marriage... potentially the rest of your life). Sometimes it is small and only a few zookas pop out. However, in addition to those zookas dying, defenses are activated. Activated defenses fire immediately. Inactive defenses take a certain amount of time (different for each building type) to activate and start firing. This ruins timing, makes shocking harder, and lessens the rush length lowering damage. Even one zooka popping out can ruin an entire op if you are playing at the top levels and need precision.
However, the degree of the difference doesn't really matter, because Supercell is claiming zookas are back to how they used to be. THEY ARE NOT!
Groupings are wider. Arguing about whether or not someone theoretically could cover the zookas in one of those attacks with a single smoke isn't important. It doesn't diminish the fact that the zookas now stand wider apart than they ever have, when Supercell is trying to claim that they don't. This wasn't an intended change. Supercell apparently intended to return them back to how they were. At very least... DO THAT!
What Supercell has done is make them demonstrably worse than they ever were.
I support reverting zooka grouping to how it was post-Cryoneers. It made top level attacks accessible to more people. It added new tricks to learn and made new attacks and strategies possible. It made the game more fun for everyone. It's one downside was that task force leaderboards became a bit ridiculous (TF50 has about 50 teams all at 32k; TF 25 has 2 teams at or approaching 32k which probably shouldn't ever happen). However, if something causes a lot of benefit and a little harm, find a way to fix the harm without giving up the benefit. A new op. Harder bases. Something else creative.
Anyway, I would also support a compromise. Actually revert zookas back to how they really were pre-cryoneers. However, part of that compromise also includes giving us new Op maps... sound good? Old zooka behavior and new Op maps, Supercell? Get on it, please. Or let everyone have fun with tight grouping zookas again.
- Gen. McTavins (Elite Force 2.0)
- Other accounts (Other places)