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Author Topic: at 3 ER's  (Read 237 times)

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Offline bpepper

at 3 ER's
« on: Jul 27, 2019, 02:49 PM »
what's the most gbe efficient way to take out ER's using maxed barrage & artillery?

Offline Brewingbeer

Re: at 3 ER's
« Reply #1 on: Jul 28, 2019, 04:26 PM »
I wouldn't know since I don't have maxed barrage and artillery.

With the levels I do have, I send my troops towards the least defended ER. While they're on their way, I kill two ERs with barrage.

Offline Neutrinonaut

Re: at 3 ER's
« Reply #2 on: Jul 29, 2019, 04:49 PM »
I have maxed both my barrage and Artillery on my mini (as an experiment, not an efficient tactic).  Most of my opponents at Rank 25/lL1 have done the same.  I am mystified as to how they seem very successful at taking my base down with a single barrage/arty combo on each ER, but when I try it, it never works.  I get that some barrage misses the ER, but I usually destroy 2 ERs and the 3rd survives, requiring me to land troops.  No one seems to have that problem with my base lol.

What is going on ?
L65 with 1120VP (HQ 22).
Statues : TD (+32%), TD (+13%), TD (+13%), TH (+35%),
GBE (+42%), GBE(+17%), GBE (+17%), GBE (+17%), GBE (+17%), GBE (+17%).
Task Force = Phoenix Blaze

Offline mcp1sr

Re: at 3 ER's
« Reply #3 on: Jul 30, 2019, 07:20 PM »
Hey - I can help someone!   I've been where you are for about a week and finally got the hang of it.  You have to be exact on your barrages - exact center of the ERs.
 
The attack order is below:
Barrage on 1st ER, Barrage on 2nd ER, 1 Arty each on all three ERs.  This should pop the 1st two ERs, giving you 15 more GBE.  Use that to pop the 3rd ER with a third barrage.  No troops needed. 

A caveat is, if someone puts an ER right by the beach, your troops will be faster to that ER than barrage to the back of the base so that is a consideration.


Now, the strategy for chests:  You should purposefully bounce between max level 25 and zero stars on Leg1.  Usually you will start at 0 stars on Legendary 1.  You will lose that battle against an ER4 or 5, so just BART down one ER and quit.  You will then have 1 star and be at Max Level 25.  The next base will be ER3 doing the same tactic as you.  If you win, you go back to Leg1 with 4 stars. Repeat the strategy.  If you lose, you will have to win 2 battles to get back to Leg1 (3 stars each). Repeat this strategy until you get your chest, but DO NOT CLAIM THE CHEST until you are in Legendary 1 to receive max funds. 


Offline bpepper

Re: at 3 ER's
« Reply #4 on: Jul 30, 2019, 10:11 PM »
so an already available and unclaimed chest could change into a higher rank chest if you go up a rank/tier?

Offline fritzelly

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Re: at 3 ER's
« Reply #5 on: Jul 30, 2019, 10:30 PM »
so an already available and unclaimed chest could change into a higher rank chest if you go up a rank/tier?

Yup - if you are about to move up to a different tier save the chest til you are their and get better rewards
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Offline Neutrinonaut

Re: at 3 ER's
« Reply #6 on: Aug 01, 2019, 09:22 PM »
Hey - I can help someone!   I've been where you are for about a week and finally got the hang of it.  You have to be exact on your barrages - exact center of the ERs.
 
The attack order is below:
Barrage on 1st ER, Barrage on 2nd ER, 1 Arty each on all three ERs.  This should pop the 1st two ERs, giving you 15 more GBE.  Use that to pop the 3rd ER with a third barrage.  No troops needed. 

A caveat is, if someone puts an ER right by the beach, your troops will be faster to that ER than barrage to the back of the base so that is a consideration.


Now, the strategy for chests:  You should purposefully bounce between max level 25 and zero stars on Leg1.  Usually you will start at 0 stars on Legendary 1.  You will lose that battle against an ER4 or 5, so just BART down one ER and quit.  You will then have 1 star and be at Max Level 25.  The next base will be ER3 doing the same tactic as you.  If you win, you go back to Leg1 with 4 stars. Repeat the strategy.  If you lose, you will have to win 2 battles to get back to Leg1 (3 stars each). Repeat this strategy until you get your chest, but DO NOT CLAIM THE CHEST until you are in Legendary 1 to receive max funds. 



Cheers for that.  I have been improving but some are just so good at this tactic lol.  3 min 47 secs remaining is my best, while some beat it by a second.  I shall definitely try your tactic though, both woth the 3rd ER and claiming the chest.
L65 with 1120VP (HQ 22).
Statues : TD (+32%), TD (+13%), TD (+13%), TH (+35%),
GBE (+42%), GBE(+17%), GBE (+17%), GBE (+17%), GBE (+17%), GBE (+17%).
Task Force = Phoenix Blaze

Offline Brewingbeer

Re: at 3 ER's
« Reply #7 on: Aug 01, 2019, 09:34 PM »
Where speed is important, accuracy suffers. Winning the speed game on using your barrage and artillery requires you to shoot quickly. Any delay results in a loss. Shooting quickly means sometimes your shot placement is off.

Offline JBlon

Re: at 3 ER's
« Reply #8 on: Aug 02, 2019, 04:26 PM »
Hey - I can help someone!   I've been where you are for about a week and finally got the hang of it.  You have to be exact on your barrages - exact center of the ERs.
 
The attack order is below:
Barrage on 1st ER, Barrage on 2nd ER, 1 Arty each on all three ERs.  This should pop the 1st two ERs, giving you 15 more GBE.  Use that to pop the 3rd ER with a third barrage.  No troops needed. 

A caveat is, if someone puts an ER right by the beach, your troops will be faster to that ER than barrage to the back of the base so that is a consideration.


Now, the strategy for chests:  You should purposefully bounce between max level 25 and zero stars on Leg1.  Usually you will start at 0 stars on Legendary 1.  You will lose that battle against an ER4 or 5, so just BART down one ER and quit.  You will then have 1 star and be at Max Level 25.  The next base will be ER3 doing the same tactic as you.  If you win, you go back to Leg1 with 4 stars. Repeat the strategy.  If you lose, you will have to win 2 battles to get back to Leg1 (3 stars each). Repeat this strategy until you get your chest, but DO NOT CLAIM THE CHEST until you are in Legendary 1 to receive max funds. 



I’m right there. Leg 1, 3 ERs, maxed barrage and artillery. I throw a barrage on each ER and have enough gbe for 1 arty, and each destroyed ER gives me the gbe for the next arty. I finish with 3m51s-48s left. Works great if you’re fast but if you’re slightly off on a barrage and that 1st arty doesn’t take down the 1st ER, you’re screwed. Have to land troops for GBE to finish but you’ll lose.

Offline Chaucer

Re: at 3 ER's
« Reply #9 on: Aug 02, 2019, 04:28 PM »
So would you say that it is fun?Or broken?

Offline JBlon

Re: at 3 ER's
« Reply #10 on: Aug 02, 2019, 04:42 PM »
I’d say the matchmaking is pretty bad. I get either other 3ERs who attack like I do, or 5ERs with protos, SLs, RLs and I haven’t a prayer without shocks or Kavan. Doesn’t matter how much tech you have invested. You’re at a complete disadvantage with that kind of mismatch.

My beef is, they said it was to find out who’s the best. But that’s impossible without a level playing field. Someone is always exploiting a mismatch, which can be pretty dramatic. The real test is to give everyone the same defenses, abilities and troops and see who wins. I also think they ought to diversify it into different types of skill challenges: speed, damage, casualties lost, etc. so it’s not all one thing all the time. WS is a copycat game. Everyone figures out ‘the way’ and does the same thing mostly.

Offline fritzelly

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Re: at 3 ER's
« Reply #11 on: Aug 02, 2019, 08:51 PM »
My personal view is it isnt til you get to 5 ER that any kind of skill comes into play
Legends - #9YUCCYQ2
Top 300 and climbing - DE and above

Offline mcp1sr

Re: at 3 ER's
« Reply #12 on: Aug 05, 2019, 04:09 PM »
I’m right there. Leg 1, 3 ERs, maxed barrage and artillery. I throw a barrage on each ER and have enough gbe for 1 arty, and each destroyed ER gives me the gbe for the next arty. I finish with 3m51s-48s left. Works great if you’re fast but if you’re slightly off on a barrage and that 1st arty doesn’t take down the 1st ER, you’re screwed. Have to land troops for GBE to finish but you’ll lose.

Yes - this is the winner.  I didn't have max gunboat when I wrote my post above.   Now you have to consistently get 3:49 left or lose.  Still easy to pop Legendary chests 3 times a day tho.  :)

TIP: I have a note 9 and found by using the stylus I am far more exact.  A tip for those with Styluses, er Styli, or whatever.

Finally - someone asked, is it fun?  Its not the most fun, but really, neither is facing maxed bases or spending crap tons of time trying to earn 8 ERs when this method takes like 2 minutes every 8 hours.  Also - I currently have 4 mil upgrade tokens and one of the highest win rates and ranks in the clan.  In about 2 weeks with 7 or so million I'll upgrade everything and do a rank push.  :)

Offline Chaucer

Re: at 3 ER's
« Reply #13 on: Aug 05, 2019, 04:26 PM »
I’d say the matchmaking is pretty bad. I get either other 3ERs who attack like I do, or 5ERs with protos, SLs, RLs and I haven’t a prayer without shocks or Kavan. Doesn’t matter how much tech you have invested. You’re at a complete disadvantage with that kind of mismatch.

My beef is, they said it was to find out who’s the best. But that’s impossible without a level playing field. Someone is always exploiting a mismatch, which can be pretty dramatic. The real test is to give everyone the same defenses, abilities and troops and see who wins. I also think they ought to diversify it into different types of skill challenges: speed, damage, casualties lost, etc. so it’s not all one thing all the time. WS is a copycat game. Everyone figures out ‘the way’ and does the same thing mostly.

IMO, blaming match-making seems unfair in that case. Deliberately delaying advancing on ER so you can continue to barty at 3ER is a choice you made. Not as many 3ER players at Legendary to match with, so seems normal to sometimes match higher. The obvious solution is to move up now and get into a larger pool of players.

Bad analogy time!
I run a cage-match fight club for elementary age students. Matching is done first by grade level, then by age.

One kid deliberates fail for several years so he can stay in 3rd grade and beat up on 8-year olds.

Then complains when he is occasionally matched up against 5th graders that are his same age.

Offline Neutrinonaut

Re: at 3 ER's
« Reply #14 on: Aug 11, 2019, 04:01 PM »
So would you say that it is fun?Or broken?


I got bored with it.  Every third battle would be a mismatch with a 5 ER base and the remaining 2/3rds are just a lottery.  The one who gets all 3 barrages dead centre wins.  I play B.B. for the tactics and strategy not “quick on the draw” skills.  Since going up to 4ERs, I have done well but At L1, I am still getting lots of mismatches with 5 and 6 ER bases.  I shall go to 5ERs soon I think.  My main is at 6ERs and L3, so I am treating my mini as the chance to explore the benefits of delaying taking an ER.  They are not so obvious this season.
L65 with 1120VP (HQ 22).
Statues : TD (+32%), TD (+13%), TD (+13%), TH (+35%),
GBE (+42%), GBE(+17%), GBE (+17%), GBE (+17%), GBE (+17%), GBE (+17%).
Task Force = Phoenix Blaze