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Author Topic: Are these things affected by Statues  (Read 195 times)

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Offline Giorgakis

Are these things affected by Statues
« on: Nov 05, 2018, 07:31 PM »
I am wondering if all of those special effects/abilities are affected by Troop Damage, Troop Health, Defensive Building Damage and Building Health.

Those things I am talking about are:

Healing (Medic, Medkit, Dr Kavan, Crystal Critters)
Death Damage (Scorcher and Flotsam Cannon)
Any shields. This includes the HQ shield, the Sky Shield and the Ice Shields
Critter, Crystal Critter, Super Warrior, Deployable Turret, Critter Bat and Explosive Drone Damage and Hitpoints
The damage of offensive Hero Abilities (Cluster Grenade and Explosive Charges)
Artillery and Barrage Damage
Sergeant Bricks's Hero Perk

Are all of those affected by Statues? Also is the Flotsam Cannon's Death Damage affected by Damage Amplifiers?
Worship the 9 Titans (Golem, PEKKA, Lava Hound, Dragon, Giant Skeleton, Scorcher, Super PEKKA, Electro Dragon, Goblin Giant)

Offline MikeCT1020

Re: Are these things affected by Statues
« Reply #1 on: Nov 05, 2018, 09:27 PM »
Healing is not affected by statues.

I’m guessing no on exploding scorchers. The flotsam is considered a mine when it explodes so I don’t think statues affect it. If anyone has one deployed and a DBD statues I’d love to hear from you. Sky shields are affected the same way, Kavan’s ice shield is not.

BH does affect shield generators. The health of the shield is based on the health of the HQ after BH statues are factored in. If you have 100% BH then the total health of your HQ is 360,000. The strength of the shield is a percent of that. If you have 2 level 3 shield gens and 100% BH, the shield would be 1,080,000.

Gunboat abilities are not affected by statues. Just gunboat energy.

Hero abilities that do damage such as cluster grenade and explosive charge are. Battle orders, iron will, crystal critters, etc are not.

Offline Orrscores

Re: Are these things affected by Statues
« Reply #2 on: Nov 05, 2018, 09:41 PM »
Beat me to it Miguel...
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